{"author_link":"\/users\/begocio","author_name":"Begocio","author_uid":"begocio","comments":[],"epoch":1587238366,"event":"LD46","format":"md","ldjam_node_id":197002,"likes":21,"metadata":{"p_key":"140053","p_author":"Begocio","p_authorkey":"1041203","p_urlkey":"356419","p_title":"Obstacles, particles, camera shake & ideas ... - #Update 3","p_cat":"LDJam ","p_event":"LD46","p_time":"1587238366","p_likes":"21","p_comments":"0","p_status":"WAYBACK","us_key":"1041203","us_name":"Begocio","us_username":"begocio","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":1,"author":41203,"body":"I've got some particle effects, sreen shake responding to vertical velocity when landing and some basic spikes that kills the player.\n\n![1.gif](\/\/\/raw\/3f0\/a\/z\/2af93.gif)\n\nI think i'm going explore some perspective mechanics by now...\n\n![2.gif](\/\/\/raw\/3f0\/a\/z\/2af94.gif)","comments":2,"comments-timestamp":"2020-04-18T23:33:48Z","created":"2020-04-18T19:21:46Z","files":[],"files-timestamp":0,"id":197002,"love":21,"love-timestamp":"2020-04-18T21:23:27Z","meta":[],"modified":"2020-04-18T23:33:48Z","name":"Obstacles, particles, camera shake & ideas ... - #Update 3","node-timestamp":"2020-04-18T19:32:46Z","parent":187034,"parents":[1,5,9,176557,187034],"path":"\/events\/ludum-dare\/46\/lifeline\/obstacles-particles-camera-shake-ideas-update-3","published":"2020-04-18T19:32:46Z","scope":"public","slug":"obstacles-particles-camera-shake-ideas-update-3","subsubtype":"","subtype":"","type":"post","version":564528},"node_metadata":{"n_key":"197002","n_urlkey":"356419","n_parent":"187034","n_path":"\/events\/ludum-dare\/46\/lifeline\/obstacles-particles-camera-shake-ideas-update-3","n_slug":"obstacles-particles-camera-shake","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"41203","n_created":"1587237706","n_modified":"1587252828","n_version":"564528","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/lifeline\/obstacles-particles-camera-shake-ideas-update-3","text":"I've got some particle effects, sreen shake responding to vertical velocity when landing and some basic spikes that kills the player.\n\n![1.gif](\/\/\/raw\/3f0\/a\/z\/2af93.gif)\n\nI think i'm going explore some perspective mechanics by now...\n\n![2.gif](\/\/\/raw\/3f0\/a\/z\/2af94.gif)","title":"Obstacles, particles, camera shake & ideas ... - #Update 3","wayback_source":[]}