{"author_link":"\/users\/codescapade","author_name":"codescapade","author_uid":"codescapade","comments":[],"epoch":1587212781,"event":"LD46","format":"md","ldjam_node_id":196201,"likes":1,"metadata":{"p_key":"139678","p_author":"codescapade","p_authorkey":"1015910","p_urlkey":"356043","p_title":"I'm in","p_cat":"LDJam ","p_event":"LD46","p_time":"1587212781","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1015910","us_name":"codescapade","us_username":"codescapade","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":1,"author":15910,"body":"Bit of a late start this time but I'm going to make a game for this Ludum Dare compo.\n\nI'll be using HaxeFlixel for my engine, Affinity Designer for the art and bfxr for sound.\n\nGood luck and have fun everybody.","comments":0,"created":"2020-04-18T12:22:46Z","files":[],"files-timestamp":0,"id":196201,"love":1,"love-timestamp":"2020-04-18T12:49:33Z","meta":[],"modified":"2020-04-18T12:49:33Z","name":"I'm in","node-timestamp":"2020-04-18T12:26:21Z","parent":196198,"parents":[1,5,9,176557,196198],"path":"\/events\/ludum-dare\/46\/$196198\/im-in","published":"2020-04-18T12:26:21Z","scope":"public","slug":"im-in","subsubtype":"","subtype":"","type":"post","version":562476},"node_metadata":{"n_key":"196201","n_urlkey":"356043","n_parent":"196198","n_path":"\/events\/ludum-dare\/46\/$196198\/im-in","n_slug":"im-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"15910","n_created":"1587212566","n_modified":"1587214173","n_version":"562476","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/$196198\/im-in","text":"Bit of a late start this time but I'm going to make a game for this Ludum Dare compo.\n\nI'll be using HaxeFlixel for my engine, Affinity Designer for the art and bfxr for sound.\n\nGood luck and have fun everybody.","title":"I'm in","wayback_source":[]}