{"author_link":"\/users\/sirtyler","author_name":"SirTyler","author_uid":"sirtyler","comments":[],"epoch":1587191650,"event":"LD46","format":"md","ldjam_node_id":195433,"likes":3,"metadata":{"p_key":"139421","p_author":"SirTyler","p_authorkey":"1013617","p_urlkey":"355780","p_title":"Progress Report #1","p_cat":"LDJam ","p_event":"LD46","p_time":"1587191650","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1013617","us_name":"SirTyler","us_username":"sirtyler","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":1,"author":13617,"body":"So I decided to do something crazy and learn [**Godot**](https:\/\/godotengine.org\/) while I do the jam, I am really enjoying the engine so far but it is taking some getting used to.\n\nAs for the theme I had an idea on doing a platformer with an \"ally\" chained to you that you must navigate with, avoiding obstacles and such. I have the basics of movement, hit detection, and the chain all set up. Next up is to add in the actual levels and camera movement.\n![giphy.gif](\/\/\/raw\/135\/3\/z\/2ab9f.gif)\n\nTime to get some sleep, but so far so good! Back to the grind stone in a couple hours.","comments":3,"comments-timestamp":"2020-04-18T16:55:52Z","created":"2020-04-18T06:27:37Z","files":[],"files-timestamp":0,"id":195433,"love":3,"love-timestamp":"2020-04-18T07:50:41Z","meta":[],"modified":"2020-04-18T16:55:52Z","name":"Progress Report #1","node-timestamp":"2020-04-18T06:34:10Z","parent":189232,"parents":[1,5,9,176557,189232],"path":"\/events\/ludum-dare\/46\/light-in-the-dark\/progress-report-1","published":"2020-04-18T06:34:10Z","scope":"public","slug":"progress-report-1","subsubtype":"","subtype":"","type":"post","version":560844},"node_metadata":{"n_key":"195433","n_urlkey":"355780","n_parent":"189232","n_path":"\/events\/ludum-dare\/46\/light-in-the-dark\/progress-report-1","n_slug":"progress-report-1","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"13617","n_created":"1587191257","n_modified":"1587228952","n_version":"560844","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/light-in-the-dark\/progress-report-1","text":"So I decided to do something crazy and learn [**Godot**](https:\/\/godotengine.org\/) while I do the jam, I am really enjoying the engine so far but it is taking some getting used to.\n\nAs for the theme I had an idea on doing a platformer with an \"ally\" chained to you that you must navigate with, avoiding obstacles and such. I have the basics of movement, hit detection, and the chain all set up. Next up is to add in the actual levels and camera movement.\n![giphy.gif](\/\/\/raw\/135\/3\/z\/2ab9f.gif)\n\nTime to get some sleep, but so far so good! Back to the grind stone in a couple hours.","title":"Progress Report #1","wayback_source":[]}