Post-compo shameless self-criticism

This is my second LudumDare. I was very excited since I did fairly good on my first one. But things didn’t go well this time.

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I started late, I didn’t manage time well, I was fixed on one idea for the fiction/setting and ignored the core mechanics completely till the last minute, I had nothing till 8 hours before the deadline, I quickly implemented the simplest mechanic that I could think of, and put a story on top of it. I’d say my performance was less than mediocre.

This however doesn’t mean I’m giving up on making games, I’m only going to be making more. Anyways, it has been a great expreince!

Tags: LD33, postmortem