{"author_link":"\/users\/wittycognomen","author_name":"WittyCognomen","author_uid":"wittycognomen","comments":[],"epoch":1587149429,"event":"LD46","format":"md","ldjam_node_id":191334,"likes":6,"metadata":{"p_key":"138790","p_author":"WittyCognomen","p_authorkey":"1182137","p_urlkey":"355129","p_title":"Let's Do It","p_cat":"LDJam ","p_event":"LD46","p_time":"1587149429","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1182137","us_name":"WittyCognomen","us_username":"wittycognomen","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":1,"author":182137,"body":"I intended to enter the recent Godot Wild Jam #20 on itch.io, but ended up sidetracked in getting used to my toolset and developing a rendering gimmick that may or may not be entirely superfluous: hideous 60 FPS,  full-resolution *things* poking their noses into an otherwise pristinely affine-textured, mipmapless, dithered, vertex-lit, fixed-point computed, aliased masterpiece in glorious 512x240 @ 20 FPS.\n\n![gimmick.gif](\/\/\/raw\/977\/c2\/z\/2a923.gif)\n\nThe use case for this trick may or may not be spooky. It remains to be seen how\/if it fits the theme.\n\nI'll maintain a better disciplined pace for this event, keep proper track of time, and try to put out an executable file that by the end of the event hopefully resembles a video game.\n\n**Toys:** Godot, Blender, Gimp, Vim.\n\n**Musical Score:** London Philharmonic Orchestra arrangement of John Cage's 4\u203233\u2033\n\n**Voice Acting:** Gordon Freeman\n\nGood luck, everyone.","comments":1,"comments-timestamp":"2020-04-17T20:25:10Z","created":"2020-04-17T17:16:41Z","files":[],"files-timestamp":0,"id":191334,"love":6,"love-timestamp":"2020-04-17T21:00:09Z","meta":[],"modified":"2020-04-17T21:00:09Z","name":"Let's Do It","node-timestamp":"2020-04-17T18:50:29Z","parent":191328,"parents":[1,5,9,176557,191328],"path":"\/events\/ludum-dare\/46\/frogisln-elf\/lets-do-it","published":"2020-04-17T18:50:29Z","scope":"public","slug":"lets-do-it","subsubtype":"","subtype":"","type":"post","version":555064},"node_metadata":{"n_key":"191334","n_urlkey":"355129","n_parent":"191328","n_path":"\/events\/ludum-dare\/46\/frogisln-elf\/lets-do-it","n_slug":"lets-do-it","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"182137","n_created":"1587143801","n_modified":"1587157209","n_version":"555064","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/frogisln-elf\/lets-do-it","text":"I intended to enter the recent Godot Wild Jam #20 on itch.io, but ended up sidetracked in getting used to my toolset and developing a rendering gimmick that may or may not be entirely superfluous: hideous 60 FPS,  full-resolution *things* poking their noses into an otherwise pristinely affine-textured, mipmapless, dithered, vertex-lit, fixed-point computed, aliased masterpiece in glorious 512x240 @ 20 FPS.\n\n![gimmick.gif](\/\/\/raw\/977\/c2\/z\/2a923.gif)\n\nThe use case for this trick may or may not be spooky. It remains to be seen how\/if it fits the theme.\n\nI'll maintain a better disciplined pace for this event, keep proper track of time, and try to put out an executable file that by the end of the event hopefully resembles a video game.\n\n**Toys:** Godot, Blender, Gimp, Vim.\n\n**Musical Score:** London Philharmonic Orchestra arrangement of John Cage's 4\u203233\u2033\n\n**Voice Acting:** Gordon Freeman\n\nGood luck, everyone.","title":"Let's Do It","wayback_source":[]}