{"author_link":"\/users\/papabirb","author_name":"Papabirb","author_uid":"papabirb","comments":[],"epoch":1587008255,"event":"LD46","format":"md","ldjam_node_id":187491,"likes":4,"metadata":{"p_key":"138439","p_author":"Papabirb","p_authorkey":"1126880","p_urlkey":"354757","p_title":"Tools, Plans 'n' Goals","p_cat":"LDJam ","p_event":"LD46","p_time":"1587008255","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1126880","us_name":"Papabirb","us_username":"papabirb","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":5,"author":126880,"body":"I said I'd make an official TP'n'G post, so here we are! (I think it's taken me like, an hour and a half. Maybe a lot longer. Thinking things through is hard...)\n\n## Tools\n- **Coding\/Game Engine:** Godot - first time user!\n- **Art:** Most likely a combination of MS Paint and Paint.net, assuming Godot doesn't have a built-in editor like GameMaker. Even then, I'll probably still make things in MS Paint then import it to tweak it around. That's just how I roll.\n- **Music:** Either LMMS, Tonnoform by @nikos, or Audacity if I'm feelin' a bit cheeky! (And by cheeky, I mean some type of a cappella shenanigans.) Maybe some combination of the three if I need that kind of feel?\n- **Other audio:** [Freesound.org](freesound.org) and\/or Audacity.\n\n## Plans\n- **Today _(4\/15)_:**\n    - Make this post (:white_check_mark:)\n    - Start brainstorming basic game concepts for the finalist themes\n    - Work on a quick warm-up game to get used to Godot + learn how to export web build & put it on itch.io\n    - See if I can focus past the Jam Hype enough to get some homework out of the way\n- **Tomorrow _(4\/16)_:**\n    - Brainstorm more concepts for the finalist themes\n    - Finish up the warm-up game if I haven't yet\n    - Get more homework outta the way\n- **Day 1 _(4\/17)_:**\n    - Brainstorm more and\/or flesh out my favorite ideas while waiting for the theme announcement\n    - Maybe homework\n    - After theme announcement, extra flesh out my idea(s) for that theme\n    - Start streaming coding [(twitch.tv\/papabirb)](twitch.tv\/papabirb), try to finish basic Minimum Viable Product (MVP)\n- **Day 2 _(4\/18)_:**\n    - Start streaming [(twitch.tv\/papabirb)](twitch.tv\/papabirb)\n    - Finish MVP if I didn't on Day 1\n    - Gameplay bug fixes\n    - Work on audio\/visual polish\n    - A\/V bug fixes\n    - If I finish early, set it aside to sit for a bit and relax\/homework\/whatever\n- **Day 3 _(4\/19)_:**\n    - Start streaming [(twitch.tv\/papabirb)](twitch.tv\/papabirb)\n    - Finish it up or give it some extra playtesting\/polish\n    - Squash any new polish-related bugs\n    - Hopefully upload it by compo deadline!\n    - If it's uploaded, start the play'n'rate grind!\n    - (Also, homework)\n- **Day 4 _(4\/20)_:**\n    - (blaze it)\n    - Start streaming [(twitch.tv\/papabirb)](twitch.tv\/papabirb)\n    - If I wasn't able to finish by Combo, hurry through whatever I can between virtual classes & upload jam ASAP\n    - If I did finish by compo, start play'n'rating games between classes!\n    - (Also, homework)\n\n## Goals\n##### I set and met some modest goals for myself in LD43 - finish and submit a game, be in top 1k overall, have humor as my highest rated theme. Technically, humor was my highest ranked theme, whereas graphics was my highest average rating. But ranked was what I meant in my goal, anyway! This time around, I'm better prepared time-wise and homework-wise (I got started 19 hours late last time - I basically submitted a compo game by jam deadline.) This time, I've set myself some loftier goals for LD46\/LD47:\n- Create a hopefully accessible game (browser build, colorblind-friendly, possibly a voiceover)\n- Force myself to finish gameplay before polish (as an artist, I've got a bad habit of overly polished programmer art)\n- Rank top 100 overall\n- Rank top 10 in at least one category (preferably humor or fun, I just want to make people smile!)","comments":9,"comments-timestamp":"2020-04-16T23:39:29Z","created":"2020-04-16T02:12:08Z","files":[],"files-timestamp":0,"id":187491,"love":4,"love-timestamp":"2020-04-16T14:14:19Z","meta":[],"modified":"2020-04-16T23:39:29Z","name":"Tools, Plans 'n' Goals","node-timestamp":"2020-04-16T03:37:35Z","parent":178197,"parents":[1,5,9,176557,178197],"path":"\/events\/ludum-dare\/46\/feed-your-starter\/tools-plans-n-goals","published":"2020-04-16T03:37:35Z","scope":"public","slug":"tools-plans-n-goals","subsubtype":"","subtype":"","type":"post","version":548824},"node_metadata":{"n_key":"187491","n_urlkey":"354757","n_parent":"178197","n_path":"\/events\/ludum-dare\/46\/feed-your-starter\/tools-plans-n-goals","n_slug":"tools-plans-n-goals","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"126880","n_created":"1587003128","n_modified":"1587080369","n_version":"548824","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/feed-your-starter\/tools-plans-n-goals","text":"I said I'd make an official TP'n'G post, so here we are! (I think it's taken me like, an hour and a half. Maybe a lot longer. Thinking things through is hard...)\n\n## Tools\n- **Coding\/Game Engine:** Godot - first time user!\n- **Art:** Most likely a combination of MS Paint and Paint.net, assuming Godot doesn't have a built-in editor like GameMaker. Even then, I'll probably still make things in MS Paint then import it to tweak it around. That's just how I roll.\n- **Music:** Either LMMS, Tonnoform by @nikos, or Audacity if I'm feelin' a bit cheeky! (And by cheeky, I mean some type of a cappella shenanigans.) Maybe some combination of the three if I need that kind of feel?\n- **Other audio:** [Freesound.org](freesound.org) and\/or Audacity.\n\n## Plans\n- **Today _(4\/15)_:**\n    - Make this post (:white_check_mark:)\n    - Start brainstorming basic game concepts for the finalist themes\n    - Work on a quick warm-up game to get used to Godot + learn how to export web build & put it on itch.io\n    - See if I can focus past the Jam Hype enough to get some homework out of the way\n- **Tomorrow _(4\/16)_:**\n    - Brainstorm more concepts for the finalist themes\n    - Finish up the warm-up game if I haven't yet\n    - Get more homework outta the way\n- **Day 1 _(4\/17)_:**\n    - Brainstorm more and\/or flesh out my favorite ideas while waiting for the theme announcement\n    - Maybe homework\n    - After theme announcement, extra flesh out my idea(s) for that theme\n    - Start streaming coding [(twitch.tv\/papabirb)](twitch.tv\/papabirb), try to finish basic Minimum Viable Product (MVP)\n- **Day 2 _(4\/18)_:**\n    - Start streaming [(twitch.tv\/papabirb)](twitch.tv\/papabirb)\n    - Finish MVP if I didn't on Day 1\n    - Gameplay bug fixes\n    - Work on audio\/visual polish\n    - A\/V bug fixes\n    - If I finish early, set it aside to sit for a bit and relax\/homework\/whatever\n- **Day 3 _(4\/19)_:**\n    - Start streaming [(twitch.tv\/papabirb)](twitch.tv\/papabirb)\n    - Finish it up or give it some extra playtesting\/polish\n    - Squash any new polish-related bugs\n    - Hopefully upload it by compo deadline!\n    - If it's uploaded, start the play'n'rate grind!\n    - (Also, homework)\n- **Day 4 _(4\/20)_:**\n    - (blaze it)\n    - Start streaming [(twitch.tv\/papabirb)](twitch.tv\/papabirb)\n    - If I wasn't able to finish by Combo, hurry through whatever I can between virtual classes & upload jam ASAP\n    - If I did finish by compo, start play'n'rating games between classes!\n    - (Also, homework)\n\n## Goals\n##### I set and met some modest goals for myself in LD43 - finish and submit a game, be in top 1k overall, have humor as my highest rated theme. Technically, humor was my highest ranked theme, whereas graphics was my highest average rating. But ranked was what I meant in my goal, anyway! This time around, I'm better prepared time-wise and homework-wise (I got started 19 hours late last time - I basically submitted a compo game by jam deadline.) This time, I've set myself some loftier goals for LD46\/LD47:\n- Create a hopefully accessible game (browser build, colorblind-friendly, possibly a voiceover)\n- Force myself to finish gameplay before polish (as an artist, I've got a bad habit of overly polished programmer art)\n- Rank top 100 overall\n- Rank top 10 in at least one category (preferably humor or fun, I just want to make people smile!)","title":"Tools, Plans 'n' Goals","wayback_source":[]}