Update #4 – Oh no, we didn’t make it!

Previous blog posts

Update #1 – Haunted house in the making!
Update #2 – Haunted House progress!
Update #3 – The last day

The bad news

Lets start with the bad news. Unfortunately, we won’t be able to submit an entry this time. The gameplay is really lacking at the moment, and there is just too little time to make something fun out of it. We should have spent more time on coming up with a solid game concept.

The good news!

Of course this Ludum Dare wasn’t a waste at all! First of all, we learnt so many new things about the Unreal 4 engine. Personally, I finally figured out what the animation workflow between Blender and Unreal 4 should be like. I have wanted to learn this for the longest time, so I’m really excited I’m finally able to bring my future project to life with animations.

Secondly, this isn’t the end of the project. We just got a brilliant idea for the game and we are ready to experiment in the coming days. Follow our Twitter if you’re interested in the progress of Haunted House!

Final words

Good luck to all jammers and congratulations to all participants in the compo. I look forward to playing your entries. :)

 

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