{"author_link":"\/users\/unidaystudio","author_name":"UnidayStudio","author_uid":"unidaystudio","comments":[],"epoch":1572877631,"event":"LD45","format":"md","ldjam_node_id":176698,"likes":2,"metadata":{"p_key":"137743","p_author":"UnidayStudio","p_authorkey":"1011483","p_urlkey":"354019","p_title":"Skeletal Animation (Armature Skinning) | Uniday Engine (C++ OpenGL Game Engine)","p_cat":"LDJam ","p_event":"LD45","p_time":"1572877631","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1011483","us_name":"UnidayStudio","us_username":"unidaystudio","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":15,"author":11483,"body":"Alright, I finally finished armature skinning in my Game Engine and I made a video explaining why it was soo hard.\n\nhttps:\/\/youtu.be\/vOlr2oRTEI4","comments":0,"created":"2019-11-04T14:26:43Z","files":[],"files-timestamp":0,"id":176698,"love":2,"love-timestamp":"2020-01-27T11:13:27Z","meta":[],"modified":"2020-01-27T11:13:27Z","name":"Skeletal Animation (Armature Skinning) | Uniday Engine (C++ OpenGL Game Engine)","node-timestamp":"2019-11-04T14:27:11Z","parent":162836,"parents":[1,5,9,159347,162836],"path":"\/events\/ludum-dare\/45\/the-chronicles-of-stenio\/skeletal-animation-armature-skinning-uniday-engine-c-opengl-game-engine","published":"2019-11-04T14:27:11Z","scope":"public","slug":"skeletal-animation-armature-skinning-uniday-engine-c-opengl-game-engine","subsubtype":"","subtype":"","type":"post","version":533622},"node_metadata":{"n_key":"176698","n_urlkey":"354019","n_parent":"162836","n_path":"\/events\/ludum-dare\/45\/the-chronicles-of-stenio\/skeletal-animation-armature-skinning-uniday-engine-c-opengl-game-engine","n_slug":"skeletal-animation-armature-skin","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"11483","n_created":"1572877603","n_modified":"1580123607","n_version":"533622","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/the-chronicles-of-stenio\/skeletal-animation-armature-skinning-uniday-engine-c-opengl-game-engine","text":"Alright, I finally finished armature skinning in my Game Engine and I made a video explaining why it was soo hard.\n\nhttps:\/\/youtu.be\/vOlr2oRTEI4","title":"Skeletal Animation (Armature Skinning) | Uniday Engine (C++ OpenGL Game Engine)","wayback_source":[]}