{"author_link":"\/users\/johnnysix","author_name":"johnnysix","author_uid":"johnnysix","comments":[],"epoch":1571957339,"event":"LD45","format":"md","ldjam_node_id":176282,"likes":1,"metadata":{"p_key":"137514","p_author":"johnnysix","p_authorkey":"1010272","p_urlkey":"353790","p_title":"Ninja-Wizard Ghost of the Forest vs Robot-Pirate Cats","p_cat":"LDJam ","p_event":"LD45","p_time":"1571957339","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1010272","us_name":"johnnysix","us_username":"johnnysix","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":9,"author":10272,"body":"\n## Play the post-dare version for fixed Mobile controls.\n\n### https:\/\/ldjam.com\/events\/ludum-dare\/45\/forest-ninja-wizard-ghost\n\n\nHere's an example of the light effect in action - \n\n![Light_dance.gif](\/\/\/raw\/028\/2\/z\/29d3a.gif)\n\n\nGameplay of the Dare \/ Compo version \n\nhttps:\/\/www.youtube.com\/watch?v=giNuK13kyEk\n\nStill trying to figure out procedural trees without killing performance -\n\n![wwwoioo088.jpg](\/\/\/raw\/028\/2\/z\/29d39.png)\n\nAlso seeing if it's possible in the Unity engine -\n\n![wwwoioo09.jpg](\/\/\/raw\/028\/2\/z\/29d3b.jpg)","comments":1,"comments-timestamp":"2019-10-25T11:06:56Z","created":"2019-10-24T22:31:51Z","files":[],"files-timestamp":0,"id":176282,"love":1,"love-timestamp":"2019-10-25T04:24:21Z","meta":[],"modified":"2019-10-25T11:06:56Z","name":"Ninja-Wizard Ghost of the Forest vs Robot-Pirate Cats","node-timestamp":"2019-10-24T23:05:37Z","parent":169368,"parents":[1,5,9,159347,169368],"path":"\/events\/ludum-dare\/45\/forest-ninja-wizard-ghost\/ninja-wizard-ghost-of-the-forest-vs-robot-pirate-cats","published":"2019-10-24T22:48:59Z","scope":"public","slug":"ninja-wizard-ghost-of-the-forest-vs-robot-pirate-cats","subsubtype":"","subtype":"","type":"post","version":532173},"node_metadata":{"n_key":"176282","n_urlkey":"353790","n_parent":"169368","n_path":"\/events\/ludum-dare\/45\/forest-ninja-wizard-ghost\/ninja-wizard-ghost-of-the-forest-vs-robot-pirate-cats","n_slug":"ninja-wizard-ghost-of-the-forest","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"10272","n_created":"1571956311","n_modified":"1572001616","n_version":"532173","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/forest-ninja-wizard-ghost\/ninja-wizard-ghost-of-the-forest-vs-robot-pirate-cats","text":"\n## Play the post-dare version for fixed Mobile controls.\n\n### https:\/\/ldjam.com\/events\/ludum-dare\/45\/forest-ninja-wizard-ghost\n\n\nHere's an example of the light effect in action - \n\n![Light_dance.gif](\/\/\/raw\/028\/2\/z\/29d3a.gif)\n\n\nGameplay of the Dare \/ Compo version \n\nhttps:\/\/www.youtube.com\/watch?v=giNuK13kyEk\n\nStill trying to figure out procedural trees without killing performance -\n\n![wwwoioo088.jpg](\/\/\/raw\/028\/2\/z\/29d39.png)\n\nAlso seeing if it's possible in the Unity engine -\n\n![wwwoioo09.jpg](\/\/\/raw\/028\/2\/z\/29d3b.jpg)","title":"Ninja-Wizard Ghost of the Forest vs Robot-Pirate Cats","wayback_source":[]}