{"author_link":"\/users\/coldsanwdich189","author_name":"Coldsanwdich189","author_uid":"coldsanwdich189","comments":[],"epoch":1571392764,"event":"LD45","format":"md","ldjam_node_id":175997,"likes":0,"metadata":{"p_key":"137355","p_author":"Coldsanwdich189","p_authorkey":"1099159","p_urlkey":"353631","p_title":"Post Jam Fix with WebGL build!","p_cat":"LDJam ","p_event":"LD45","p_time":"1571392764","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1099159","us_name":"Coldsanwdich189","us_username":"coldsanwdich189","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":1,"author":99159,"body":"Hey guys! After your feedback I finally made fix and made a WebGL version as many players will appreciate.\nOnly the post jam fix will have the WebGL build however, so you might need to download the old version to rate the game fairly.\n\nChanges made:\nNow only have 1 single camera to see entire level.\nFix non-consistent jumping\nAdded a selected target marker\nAdded highlight for actions\n\nLevel changes that made more sense although level design is obviously not my strong suit(pls help I really sux)\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/45\/start-with-nothing-8\n\n\n![Capture.PNG](\/\/\/raw\/753\/81\/z\/29b0f.png)\n","comments":1,"comments-timestamp":"2019-10-18T10:02:03Z","created":"2019-10-18T09:53:42Z","files":[],"files-timestamp":0,"id":175997,"love":0,"meta":[],"modified":"2019-10-18T10:02:03Z","name":"Post Jam Fix with WebGL build!","node-timestamp":"2019-10-18T10:00:07Z","parent":160858,"parents":[1,5,9,159347,160858],"path":"\/events\/ludum-dare\/45\/start-with-nothing-8\/post-jam-fix-with-webgl-build","published":"2019-10-18T09:59:24Z","scope":"public","slug":"post-jam-fix-with-webgl-build","subsubtype":"","subtype":"","type":"post","version":530939},"node_metadata":{"n_key":"175997","n_urlkey":"353631","n_parent":"160858","n_path":"\/events\/ludum-dare\/45\/start-with-nothing-8\/post-jam-fix-with-webgl-build","n_slug":"post-jam-fix-with-webgl-build","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"99159","n_created":"1571392422","n_modified":"1571392923","n_version":"530939","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/start-with-nothing-8\/post-jam-fix-with-webgl-build","text":"Hey guys! After your feedback I finally made fix and made a WebGL version as many players will appreciate.\nOnly the post jam fix will have the WebGL build however, so you might need to download the old version to rate the game fairly.\n\nChanges made:\nNow only have 1 single camera to see entire level.\nFix non-consistent jumping\nAdded a selected target marker\nAdded highlight for actions\n\nLevel changes that made more sense although level design is obviously not my strong suit(pls help I really sux)\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/45\/start-with-nothing-8\n\n\n![Capture.PNG](\/\/\/raw\/753\/81\/z\/29b0f.png)\n","title":"Post Jam Fix with WebGL build!","wayback_source":[]}