{"author_name":"LibrettoDev","cat":"LD #33","comments":[],"epoch":1440465720,"likes":0,"metadata":{"p_key":"13666","p_author":"LibrettoDev","p_authorkey":"57317","p_urlkey":"48925","p_title":"RunEnder!","p_cat":"LD #33","p_event":"LD33","p_time":"1440465720","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"57317","us_name":"LibrettoDev","us_username":"librettodev","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p><img class=\"alignnone\" src=\"http:\/\/puu.sh\/jNnn7\/6fcbd86860.jpg\" alt=\"\" width=\"459\" height=\"347\" \/><\/p>\n <p>And we&#8217;re finished!<\/p>\n <p>It was a rough run, but the stuff I learned along the way was invaluable.<\/p>\n <p><strong>What went wrong?<\/strong><\/p>\n <p>A little bit of over-ambition, and focus in the wrong places, coupled with inability to come up with efficient solutions means a lot of things had to be scrapped for time.<\/p>\n <p>I also skimped on the prep time for this Ludum Dare.<\/p>\n <p><strong>What went right?<\/strong><\/p>\n <p>During the creation of this entry I came up with lots of ways to make my code more efficient and scripting-friendly.<\/p>\n <p><strong>Where do we go from here?<\/strong><\/p>\n <p>well, after some much needed R&amp;R compared to the cramming over the past few days, I&#8217;m going to return to this project and follow it to true completion. The final product is still very much reachable; It&#8217;s just the obstacles that popped up along the way that prevented it.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-33\/?action=preview&amp;uid=57317\" target=\"_blank\">Click here to play it!<\/a><\/p>","time":"August 24th, 2015 8:22 pm","title":"RunEnder!"}