{"author_link":"\/users\/shigor","author_name":"Shigor","author_uid":"shigor","comments":[],"epoch":1570489376,"event":"LD45","format":"md","ldjam_node_id":173787,"likes":0,"metadata":{"p_key":"136159","p_author":"Shigor","p_authorkey":"1006608","p_urlkey":"352433","p_title":"Finished, uploaded, played a bit...","p_cat":"LDJam ","p_event":"LD45","p_time":"1570489376","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1006608","us_name":"Shigor","us_username":"shigor","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":6,"author":6608,"body":"I took it easy this time (after more than 2 years since last LD), so I needed to move to the jam. I might have made more if I crunched and didn't sleep full time, but I'm rather happy with the result anyway. It's a bit grindy, so I'm thinking about adding a cheat mode... and maybe make better postcompo version, but that's for tommorow.\n\n![testscreen4.jpg](\/\/\/raw\/0d9\/1\/z\/28563.jpg)\n\nI've never made a J-RPG style game so I've tried it this time... And I also tried new unity version (since I got stuck professionally at 5.4) and new tileset tools. Which was, I think, a mistake, since I wasted most of the first day on getting it to work and making some basic sprites. I should have used vector graphics with textures for levels, I'd save time I think...\n\nMy original idea was \"start with literaly nothing\" and build yourself a body, skeleton first, then push enough flesh on it to make zombie, and then...\nI was pretty sure I won't be able to do that, but I tried anyway and to my surprise I even got to skeleton building, although very simple :). I finished the game just few minutes before the time limit and I'm a bit sorry I didn't shaved few hours from sleeping so I could add few more possible endings I wanted. Maybe for the post-compo version if I decide to go for it.\nI should at least add starting special skills that I never got to... although it would be easy now as I already have code for it.\n\n[Submission entry](https:\/\/ldjam.com\/events\/ludum-dare\/45\/new-start-at-n-o-t-h-i-n-g-ltd)","comments":0,"created":"2019-10-07T22:54:02Z","files":[],"files-timestamp":0,"id":173787,"love":0,"meta":[],"modified":"2019-10-07T23:02:56Z","name":"Finished, uploaded, played a bit...","node-timestamp":"2019-10-07T23:02:56Z","parent":163532,"parents":[1,5,9,159347,163532],"path":"\/events\/ludum-dare\/45\/new-start-at-n-o-t-h-i-n-g-ltd\/finished-uploaded-played-a-bit","published":"2019-10-07T23:02:56Z","scope":"public","slug":"finished-uploaded-played-a-bit","subsubtype":"","subtype":"","type":"post","version":519095},"node_metadata":{"n_key":"173787","n_urlkey":"352433","n_parent":"163532","n_path":"\/events\/ludum-dare\/45\/new-start-at-n-o-t-h-i-n-g-ltd\/finished-uploaded-played-a-bit","n_slug":"finished-uploaded-played-a-bit","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"6608","n_created":"1570488842","n_modified":"1570489376","n_version":"519095","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/new-start-at-n-o-t-h-i-n-g-ltd\/finished-uploaded-played-a-bit","text":"I took it easy this time (after more than 2 years since last LD), so I needed to move to the jam. I might have made more if I crunched and didn't sleep full time, but I'm rather happy with the result anyway. It's a bit grindy, so I'm thinking about adding a cheat mode... and maybe make better postcompo version, but that's for tommorow.\n\n![testscreen4.jpg](\/\/\/raw\/0d9\/1\/z\/28563.jpg)\n\nI've never made a J-RPG style game so I've tried it this time... And I also tried new unity version (since I got stuck professionally at 5.4) and new tileset tools. Which was, I think, a mistake, since I wasted most of the first day on getting it to work and making some basic sprites. I should have used vector graphics with textures for levels, I'd save time I think...\n\nMy original idea was \"start with literaly nothing\" and build yourself a body, skeleton first, then push enough flesh on it to make zombie, and then...\nI was pretty sure I won't be able to do that, but I tried anyway and to my surprise I even got to skeleton building, although very simple :). I finished the game just few minutes before the time limit and I'm a bit sorry I didn't shaved few hours from sleeping so I could add few more possible endings I wanted. Maybe for the post-compo version if I decide to go for it.\nI should at least add starting special skills that I never got to... although it would be easy now as I already have code for it.\n\n[Submission entry](https:\/\/ldjam.com\/events\/ludum-dare\/45\/new-start-at-n-o-t-h-i-n-g-ltd)","title":"Finished, uploaded, played a bit...","wayback_source":[]}