{"author_link":"\/users\/bry","author_name":"Bry","author_uid":"bry","comments":[],"epoch":1570416482,"event":"LD45","format":"md","ldjam_node_id":171926,"likes":1,"metadata":{"p_key":"135644","p_author":"Bry","p_authorkey":"1164932","p_urlkey":"351905","p_title":"Bug Fixes","p_cat":"LDJam ","p_event":"LD45","p_time":"1570416482","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1164932","us_name":"Bry","us_username":"bry","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":1,"author":164932,"body":"- Added support for browsers\/devices that don't support WebGL.\n- Made the game size scale up automatically since it was really small on large screens and hard to see.\n- Fixed an issue where the tutorial text would sometimes get skipped over, leaving the player confused about gameplay.\n\nAll of this should fall within the rules. There are no functionality changes to the game itself, just compatibility fixes!","comments":0,"created":"2019-10-07T02:44:18Z","files":[],"files-timestamp":0,"id":171926,"love":1,"love-timestamp":"2019-10-07T03:31:21Z","meta":[],"modified":"2019-10-07T03:31:21Z","name":"Bug Fixes","node-timestamp":"2019-10-07T02:50:22Z","parent":164933,"parents":[1,5,9,159347,164933],"path":"\/events\/ludum-dare\/45\/egg-problem\/bug-fixes","published":"2019-10-07T02:48:02Z","scope":"public","slug":"bug-fixes","subsubtype":"","subtype":"","type":"post","version":505629},"node_metadata":{"n_key":"171926","n_urlkey":"351905","n_parent":"164933","n_path":"\/events\/ludum-dare\/45\/egg-problem\/bug-fixes","n_slug":"bug-fixes","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"164932","n_created":"1570416258","n_modified":"1570419081","n_version":"505629","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/egg-problem\/bug-fixes","text":"- Added support for browsers\/devices that don't support WebGL.\n- Made the game size scale up automatically since it was really small on large screens and hard to see.\n- Fixed an issue where the tutorial text would sometimes get skipped over, leaving the player confused about gameplay.\n\nAll of this should fall within the rules. There are no functionality changes to the game itself, just compatibility fixes!","title":"Bug Fixes","wayback_source":[]}