{"author_link":"\/users\/uc101","author_name":"UC101","author_uid":"uc101","comments":[],"epoch":1570349280,"event":"LD45","format":"md","ldjam_node_id":170598,"likes":10,"metadata":{"p_key":"135080","p_author":"UC101","p_authorkey":"1008680","p_urlkey":"351326","p_title":"It's almost a game!","p_cat":"LDJam ","p_event":"LD45","p_time":"1570349280","p_likes":"10","p_comments":"0","p_status":"WAYBACK","us_key":"1008680","us_name":"UC101","us_username":"uc101","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":1,"author":8680,"body":"Just some of the stuff isn't working yet. \nFor example, the battle system only has commands and enemy AI partially implemented\nand the 'thugs' (other trick or treaters) only have 1 type and just sorta phase through the player right now...\n\n![ld45_0.gif](\/\/\/raw\/8e1\/2\/z\/25ce1.gif)\n\nSoon though... soon...","comments":0,"created":"2019-10-06T08:06:14Z","files":[],"files-timestamp":0,"id":170598,"love":10,"love-timestamp":"2019-10-06T12:36:54Z","meta":[],"modified":"2019-10-06T12:36:54Z","name":"It's almost a game!","node-timestamp":"2019-10-06T08:08:00Z","parent":160242,"parents":[1,5,9,159347,160242],"path":"\/events\/ludum-dare\/45\/candy-for-nothing\/its-almost-a-game","published":"2019-10-06T08:08:00Z","scope":"public","slug":"its-almost-a-game","subsubtype":"","subtype":"","type":"post","version":498005},"node_metadata":{"n_key":"170598","n_urlkey":"351326","n_parent":"160242","n_path":"\/events\/ludum-dare\/45\/candy-for-nothing\/its-almost-a-game","n_slug":"its-almost-a-game","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"8680","n_created":"1570349174","n_modified":"1570365414","n_version":"498005","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/candy-for-nothing\/its-almost-a-game","text":"Just some of the stuff isn't working yet. \nFor example, the battle system only has commands and enemy AI partially implemented\nand the 'thugs' (other trick or treaters) only have 1 type and just sorta phase through the player right now...\n\n![ld45_0.gif](\/\/\/raw\/8e1\/2\/z\/25ce1.gif)\n\nSoon though... soon...","title":"It's almost a game!","wayback_source":[]}