{"author_link":"\/users\/random-wizard","author_name":"Random Wizard","author_uid":"random-wizard","comments":[],"epoch":1570213044,"event":"LD45","format":"md","ldjam_node_id":167075,"likes":5,"metadata":{"p_key":"133857","p_author":"Random Wizard","p_authorkey":"1008966","p_urlkey":"350087","p_title":"I'm In (for the fifth time)","p_cat":"LDJam ","p_event":"LD45","p_time":"1570213044","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1008966","us_name":"Random Wizard","us_username":"random-wizard","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":1,"author":8966,"body":"My fifth Ludum Dare but that's not stopping me. I made one game for ludum dare I am truly proud of, and I hope by the end of the weekend it will be two.\n\nI will be using:\n- Unity (Even though i usually use Java...) _[as ENGINE] [NEW]_\n- C# (Obviously) _[as LANGUAGE] [NEW]_\n- Paint.net _[for ART]_\n- SFXR & Audacity _[for SOUND FX]_\n- LMMS _[for MUSIC]_\n\n- Pen & Paper _[for Idea Generating] [NEW]_\n- Sticky Notes _[for Planning & Keeping Track of Progress] [NEW]_\n\n\nNotes:\n\nSo i haven't actually finished any games in Unity but i think i will be fine since i know how it works. And C# is just like Java and i have used it before.\n\nI found that for getting great sound fx i use SFXR and combining o' lot of sounds in Audacity, and it sounds really great.\n\nSo i usually just quickly get an idea or two and i do that but i think this time i am really gonna think about what i will be making. By instead of just coming up width something, i will start width mechanics alone based on the theme. And then come up width the narrative.\n\nAnd keeping track of what you need to get done i crucial for making a great game. And my plan is getting the basics of the game and it being playable the first day and then, everything else like art, sounds, music and play-testing.","comments":0,"created":"2019-10-04T17:55:29Z","files":[],"files-timestamp":0,"id":167075,"love":5,"love-timestamp":"2019-10-04T18:53:41Z","meta":[],"modified":"2019-10-04T18:53:41Z","name":"I'm In (for the fifth time)","node-timestamp":"2019-10-04T18:23:21Z","parent":164443,"parents":[1,5,9,159347,164443],"path":"\/events\/ludum-dare\/45\/$164443\/im-in-for-the-fifth","published":"2019-10-04T18:17:24Z","scope":"public","slug":"im-in-for-the-fifth","subsubtype":"","subtype":"","type":"post","version":490516},"node_metadata":{"n_key":"167075","n_urlkey":"350087","n_parent":"164443","n_path":"\/events\/ludum-dare\/45\/$164443\/im-in-for-the-fifth","n_slug":"im-in-for-the-fifth","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"8966","n_created":"1570211729","n_modified":"1570215221","n_version":"490516","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/$164443\/im-in-for-the-fifth","text":"My fifth Ludum Dare but that's not stopping me. I made one game for ludum dare I am truly proud of, and I hope by the end of the weekend it will be two.\n\nI will be using:\n- Unity (Even though i usually use Java...) _[as ENGINE] [NEW]_\n- C# (Obviously) _[as LANGUAGE] [NEW]_\n- Paint.net _[for ART]_\n- SFXR & Audacity _[for SOUND FX]_\n- LMMS _[for MUSIC]_\n\n- Pen & Paper _[for Idea Generating] [NEW]_\n- Sticky Notes _[for Planning & Keeping Track of Progress] [NEW]_\n\n\nNotes:\n\nSo i haven't actually finished any games in Unity but i think i will be fine since i know how it works. And C# is just like Java and i have used it before.\n\nI found that for getting great sound fx i use SFXR and combining o' lot of sounds in Audacity, and it sounds really great.\n\nSo i usually just quickly get an idea or two and i do that but i think this time i am really gonna think about what i will be making. By instead of just coming up width something, i will start width mechanics alone based on the theme. And then come up width the narrative.\n\nAnd keeping track of what you need to get done i crucial for making a great game. And my plan is getting the basics of the game and it being playable the first day and then, everything else like art, sounds, music and play-testing.","title":"I'm In (for the fifth time)","wayback_source":[]}