{"author_link":"\/users\/64mega","author_name":"64mega","author_uid":"64mega","comments":[],"epoch":1556819808,"event":"LD44","format":"md","ldjam_node_id":156061,"likes":2,"metadata":{"p_key":"132022","p_author":"64mega","p_authorkey":"1001406","p_urlkey":"348216","p_title":"Venture-Out Postmortem - Creating a DOS Game in 48 Hours","p_cat":"LDJam ","p_event":"LD44","p_time":"1556819808","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1001406","us_name":"64mega","us_username":"64mega","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":1,"author":1406,"body":"I wrote up a postmortem on my compo submission, [Venture-Out!](https:\/\/ldjam.com\/events\/ludum-dare\/44\/venture-out), describing some of the bugs and issues I ran into.\n\nGive it a read if you're interested! And feel free to ask any questions! :smile: \n\n[Venture-Out Postmortem - Creating a DOS Game in 48 Hours](https:\/\/64mega.itch.io\/venture-out\/devlog\/79288\/venture-out-postmortem-creating-a-dos-game-in-48-hours)","comments":0,"created":"2019-05-02T17:50:47Z","files":[],"files-timestamp":0,"id":156061,"love":2,"love-timestamp":"2019-05-02T19:25:17Z","meta":[],"modified":"2019-05-02T19:25:17Z","name":"Venture-Out Postmortem - Creating a DOS Game in 48 Hours","node-timestamp":"2019-05-02T17:56:48Z","parent":146867,"parents":[1,5,9,139254,146867],"path":"\/events\/ludum-dare\/44\/venture-out\/venture-out-postmortem-creating-a-dos-game-in-48-hours","published":"2019-05-02T17:56:48Z","scope":"public","slug":"venture-out-postmortem-creating-a-dos-game-in-48-hours","subsubtype":"","subtype":"","type":"post","version":469684},"node_metadata":{"n_key":"156061","n_urlkey":"348216","n_parent":"146867","n_path":"\/events\/ludum-dare\/44\/venture-out\/venture-out-postmortem-creating-a-dos-game-in-48-hours","n_slug":"venture-out-postmortem-creating-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1406","n_created":"1556819447","n_modified":"1556825117","n_version":"469684","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/venture-out\/venture-out-postmortem-creating-a-dos-game-in-48-hours","text":"I wrote up a postmortem on my compo submission, [Venture-Out!](https:\/\/ldjam.com\/events\/ludum-dare\/44\/venture-out), describing some of the bugs and issues I ran into.\n\nGive it a read if you're interested! And feel free to ask any questions! :smile: \n\n[Venture-Out Postmortem - Creating a DOS Game in 48 Hours](https:\/\/64mega.itch.io\/venture-out\/devlog\/79288\/venture-out-postmortem-creating-a-dos-game-in-48-hours)","title":"Venture-Out Postmortem - Creating a DOS Game in 48 Hours","wayback_source":[]}