24 hour in... hey this is a game!

For our first LD we went with a simple variation on a classic.
You're a ghost; take lives to pay the toll to reach the next level, where you take lives to pay the toll to reach the next level...
TODOs:
- Fix that stupid dot placement
- Sounds
- Improve controls (it's easy to get stuck on corners trying to turn)
- Come up with a name
- Rest period between levels
- Title screen?
- Improve mobile controls
- Difficulty tweaks
- Fix obscure crash (upon killing two enemies in the same frame)
That said, if we get none of these done, I'm satisfied that this is totally a game