{"author_link":"\/users\/edgelord","author_name":"edgelord","author_uid":"edgelord","comments":[],"epoch":1556377251,"event":"LD44","format":"md","ldjam_node_id":150440,"likes":1,"metadata":{"p_key":"129366","p_author":"edgelord","p_authorkey":"1099010","p_urlkey":"345520","p_title":"Basic Tower Defense mechanics are working now","p_cat":"LDJam ","p_event":"LD44","p_time":"1556377251","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1099010","us_name":"edgelord","us_username":"edgelord","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":1,"author":99010,"body":"Enemies move from point to point, perfecly working collision detection with tower range. The tower shoots at the farthest enemy in range and deals damage. Each enemy take-down grants points.\n![ezgif.com-video-to-gif (1).gif](\/\/\/raw\/2c2\/81\/z\/208ff.gif)","comments":0,"created":"2019-04-27T14:58:11Z","files":[],"files-timestamp":0,"id":150440,"love":1,"love-timestamp":"2019-04-27T15:52:21Z","meta":[],"modified":"2019-04-27T15:52:21Z","name":"Basic Tower Defense mechanics are working now","node-timestamp":"2019-04-27T15:00:51Z","parent":140958,"parents":[1,5,9,139254,140958],"path":"\/events\/ludum-dare\/44\/$140958\/basic-tower-defense-mechanics-are-working-now","published":"2019-04-27T15:00:51Z","scope":"public","slug":"basic-tower-defense-mechanics-are-working-now","subsubtype":"","subtype":"","type":"post","version":436357},"node_metadata":{"n_key":"150440","n_urlkey":"345520","n_parent":"140958","n_path":"\/events\/ludum-dare\/44\/$140958\/basic-tower-defense-mechanics-are-working-now","n_slug":"basic-tower-defense-mechanics-ar","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"99010","n_created":"1556377091","n_modified":"1556380341","n_version":"436357","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/$140958\/basic-tower-defense-mechanics-are-working-now","text":"Enemies move from point to point, perfecly working collision detection with tower range. The tower shoots at the farthest enemy in range and deals damage. Each enemy take-down grants points.\n![ezgif.com-video-to-gif (1).gif](\/\/\/raw\/2c2\/81\/z\/208ff.gif)","title":"Basic Tower Defense mechanics are working now","wayback_source":[]}