From sunny Copenhagen, I am in!

The last time I made a game was in 2014, so I am really excited for this. The last time when I made a game Unity was still in version 4, then I've been experimenting with engines and art styles the past months and I am astonished on how much things have changed.

In 2 months I learned (and re-learned some of them): - Unity (it is super awesome now!) - Godot - UE4 - Game Maker 2

For art styles I tried: - Pixel art (I love pixel art, but actually doing it makes me angry/stressed :angry:) - Vector 2d (I do okish stuff/mediocre stuff :thumbsup:) - Hand painted (too hard :cry:) - Blender: Low poly 3D, vertex colors (lovely :heart:) - Blender: Low poly 3D, gradient textures (lovely :heart:)

For this LD, depending on the theme I may choose a 2D or 3D game, and then: - If 3D, I am picking Unity + Blender. - If 2D, Godot + Blender too (3D with frames exported as spritesheet in side or top view).

It will be a nice weekend, specially since we finally have sun in Denmark!