{"author_name":"lparker","cat":"LD #27","comments":[],"epoch":1448899680,"likes":0,"metadata":{"p_key":"12707","p_author":"lparker","p_authorkey":"24424","p_urlkey":"47955","p_title":"I\u2019m in\u2026 for the 8th time.","p_cat":"LD #27","p_event":"LD34","p_time":"1448899680","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"24424","us_name":"lparker","us_username":"lparkermg","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>So yeah I&#8217;m in, for my 8th Ludum Dare I&#8217;ve attempted.<\/p>\n <p>Over the past few LD&#8217;s I&#8217;ve really not been up to standard due to formulating ideas that are just really large. So this time I&#8217;m going for the small (like really small) games that actually stick to the theme. All whilst trying something new.<\/p>\n <p><strong>Weapons of Choice:<\/strong><\/p>\n <p><strong>Engine:\u00a0<\/strong>Unity3D.<\/p>\n <p><strong>Graphics:\u00a0<\/strong>Affinity Designer.<\/p>\n <p><strong>Audio:\u00a0<\/strong>Bsfxr.<\/p>\n <p><strong>Language:\u00a0<\/strong>C#<\/p>\n <p>Also LD related, I was going back through my old LD projects and decided to do a rework of my LD #27 entry called GravNav you can have a look at the announcement for the new version <a href=\"http:\/\/www.moongate-uk.co.uk\/blog\/2015\/11\/22\/announcement-gravnav-2d-in-development\" target=\"_blank\">here<\/a>\u00a0and have a look though the screenshots for the old version <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=24424\" target=\"_blank\">here<\/a>\u00a0(Sadly none of the links work for playing or looking at the source as they direct to me old website.).<\/p>\n <p>Anyway good luck everyone, hopefully this time around I&#8217;ll do better :D.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/2d\/\" rel=\"tag\">2D<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/gravnav\/\" rel=\"tag\">GravNav<\/a><\/p>","time":"November 30th, 2015 11:08 am","title":"I\u2019m in\u2026 for the 8th time."}