{"author_link":"\/users\/boopsgames","author_name":"BoopsGames","author_uid":"boopsgames","comments":[],"epoch":1543979300,"event":"LD43","format":"md","ldjam_node_id":135797,"likes":2,"metadata":{"p_key":"126186","p_author":"BoopsGames","p_authorkey":"1115357","p_urlkey":"342304","p_title":"Robot Altar now available for Mac FINALLY! (and the \"Unable to find game\" error)","p_cat":"LDJam ","p_event":"LD43","p_time":"1543979300","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1115357","us_name":"BoopsGames","us_username":"boopsgames","event_start":"1543536000","event_key":"71","event_name":"LD 43"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD43","removed_author":false},"_superparent":120415,"_trust":2,"author":115357,"body":"Want to post this to hopefully help out some of my dev peers.\n\nAfter hours of trying to export a Mac version of my game, I finally figured out a small issue with mac OS systems. Apparently, some Macs have a security measure where the downloads folder is \"quarantined\", and running .app files from there will result in the following error:\n\n![unable_to_find_game.png](\/\/\/raw\/d92\/c1\/z\/1ef8b.png)\n\nI was going nuts trying to diagnose the issue, none of the online community solutions worked for me. That is until I found someone just saying \"copy and paste it into a different folder and it should work\". After putting all the information I gathered together, I realized that it doesn't need to be copied and pasted; it doesn't need to be fixed in Terminal; it doesn't need to have spaces removed from the name; It only needs to be outside of the location that some Macs impose as a security quarantine, ie the downloads folder.\n\nThe solution probably can be fixed on the developer side with some security override method within the code, but I'm just a self-taught indie dev. Besides, the solution seems to be a non-issue client-side if they knew what was happening. So informing the players is all that's needed; Just move the .app file out of the downloads folder.\n\nThat said, Robot Altar--available for Windows since the beginning--is now available also for Mac. And as a primary Mac user, myself, I'm glad I can finally make my little game playable for the pretentious like me.\n\n![robot_altar.gif](\/\/\/raw\/d92\/c1\/z\/1ef9b.gif)\n\nPlay and Rate my game, whether you're Mac or Windows:\nhttps:\/\/ldjam.com\/events\/ludum-dare\/43\/robot-altar","comments":0,"created":"2018-12-05T02:50:44Z","files":[],"files-timestamp":0,"id":135797,"love":2,"love-timestamp":"2018-12-05T07:21:06Z","meta":[],"modified":"2018-12-05T07:21:06Z","name":"Robot Altar now available for Mac FINALLY! (and the \"Unable to find game\" error)","node-timestamp":"2018-12-05T03:08:20Z","parent":120721,"parents":[1,5,9,120415,120721],"path":"\/events\/ludum-dare\/43\/robot-altar\/robot-altar-now-available-for-mac-finally-and-the-unable-to-find-game-error","published":"2018-12-05T03:08:20Z","scope":"public","slug":"robot-altar-now-available-for-mac-finally-and-the-unable-to-find-game-error","subsubtype":"","subtype":"","type":"post","version":406574},"node_metadata":{"n_key":"135797","n_urlkey":"342304","n_parent":"120721","n_path":"\/events\/ludum-dare\/43\/robot-altar\/robot-altar-now-available-for-mac-finally-and-the-unable-to-find-game-error","n_slug":"robot-altar-now-available-for-ma","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"115357","n_created":"1543978244","n_modified":"1543994466","n_version":"406574","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/43\/robot-altar\/robot-altar-now-available-for-mac-finally-and-the-unable-to-find-game-error","text":"Want to post this to hopefully help out some of my dev peers.\n\nAfter hours of trying to export a Mac version of my game, I finally figured out a small issue with mac OS systems. Apparently, some Macs have a security measure where the downloads folder is \"quarantined\", and running .app files from there will result in the following error:\n\n![unable_to_find_game.png](\/\/\/raw\/d92\/c1\/z\/1ef8b.png)\n\nI was going nuts trying to diagnose the issue, none of the online community solutions worked for me. That is until I found someone just saying \"copy and paste it into a different folder and it should work\". After putting all the information I gathered together, I realized that it doesn't need to be copied and pasted; it doesn't need to be fixed in Terminal; it doesn't need to have spaces removed from the name; It only needs to be outside of the location that some Macs impose as a security quarantine, ie the downloads folder.\n\nThe solution probably can be fixed on the developer side with some security override method within the code, but I'm just a self-taught indie dev. Besides, the solution seems to be a non-issue client-side if they knew what was happening. So informing the players is all that's needed; Just move the .app file out of the downloads folder.\n\nThat said, Robot Altar--available for Windows since the beginning--is now available also for Mac. And as a primary Mac user, myself, I'm glad I can finally make my little game playable for the pretentious like me.\n\n![robot_altar.gif](\/\/\/raw\/d92\/c1\/z\/1ef9b.gif)\n\nPlay and Rate my game, whether you're Mac or Windows:\nhttps:\/\/ldjam.com\/events\/ludum-dare\/43\/robot-altar","title":"Robot Altar now available for Mac FINALLY! (and the \"Unable to find game\" error)","wayback_source":[]}