{"author_name":"srakowski","cat":"LD #34","comments":[],"epoch":1449446220,"likes":2,"metadata":{"p_key":"12601","p_author":"srakowski","p_authorkey":"26664","p_urlkey":"47850","p_title":"IN!","p_cat":"LD #34","p_event":"LD34","p_time":"1449446220","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"26664","us_name":"srakowski","us_username":"\/author\/srakowski\/","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>I missed Ludum Dare 33 because my wife and I had our 10 year wedding anniversary, but I am excited to be <strong>IN<\/strong> for the 34th!<\/p>\n <p>Tools:<\/p>\n <ol>\n <li>Development: Visual Studio 2015 Community, C#.NET\/MonoGame<\/li>\n <li>Graphics: Paint.NET, Gimp, Inkscape, aseprite, MS Paint<\/li>\n <li>Audio: Audacity, BoscaCeoil, SFXR\/BFXR<\/li>\n <\/ol>\n <p>MonoGame\u00a0is the only framework I know well enough that I am not spending 1\/2 of my time learning over the weekend. After building everything from scratch my last 2 times at this I have decided I should probably dump a bunch of stuff into an open source repository so I don&#8217;t recreate the wheel every time I do this. I&#8217;ll be using my own engine\/framework called Coldsteel on top of MonoGame. I don&#8217;t know why anyone would want to use this, but, in keeping with the rules, this code will be publicly available here:\u00a0https:\/\/github.com\/srakowski\/coldsteel. Keep in mind that I am going to be prepping this up to the compo and modifying it during.<\/p>\n <p>Have fun next weekend! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"December 6th, 2015 6:57 pm","title":"IN!"}