{"author_name":"nihilaleph","cat":"LD #34","comments":[],"epoch":1449446820,"likes":1,"metadata":{"p_key":"12600","p_author":"nihilaleph","p_authorkey":"49665","p_urlkey":"47849","p_title":"I\u2019m in III: The Revenge of C++","p_cat":"LD #34","p_event":"LD34","p_time":"1449446820","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"49665","us_name":"nihilaleph","us_username":"nihilaleph","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>Very excited for LD34, which will be my 3rd!<\/p>\n <p>Last LD I learned a lot! I hope I can deliver an even better game this time! So, I decided to remake my engine so it was more structured and support 3d (though I think I&#8217;ll stick to 2d for this LD). Not finished yet, but I think I can get something done with it~ Didn&#8217;t get any other new skill either&#8230; Sooo yeah&#8230; Regardless let&#8217;s do our best!!<\/p>\n <p>Anyyyway, here are my tools:<\/p>\n <ul>\n <li>Language: C++<\/li>\n <li>IDE: Code::Blocks<\/li>\n <li>Engine: My own (Taengine)<\/li>\n <li>Art: GIMP and mayybe Krita<\/li>\n <li>SFX: bfxr and Audacity<\/li>\n <li>Music: BoscaCeoil<\/li>\n <\/ul>","time":"December 6th, 2015 7:07 pm","title":"I\u2019m in III: The Revenge of C++"}