{"author_name":"Holofire","cat":"LD #34","comments":[],"epoch":1449637260,"likes":2,"metadata":{"p_key":"12476","p_author":"Holofire","p_authorkey":"14323","p_urlkey":"47724","p_title":"I\u2019m in I guess\u2026","p_cat":"LD #34","p_event":"LD34","p_time":"1449637260","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"14323","us_name":"Holofire","us_username":"holofire","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>Its been a while since I last participated in a Ludum Dare compo. I attribute that fact to my lack of motivation and the ever increasing amount of university work I receive.<\/p>\n <p>I will be using Java as my language of choice since that&#8217;s the programming language I am most familiar with. I will also be using the Eclipse IDE to empty my brain onto the screen with, along with Paint.net and sfxr to do the other asset stuffz. The only external library I plan on using is\u00a0<a href=\"https:\/\/www.lwjgl.org\/\" target=\"_blank\">LWJGL 3<\/a>\u00a0for the meat and potatoes of the programs backend.<\/p>\n <p>I am not 100% sure on whether I&#8217;ll be tackling the weekend alone and entering the compo, or whether a friend or two will join me.<\/p>\n <p>Good luck and I look forward to what everyone creates! \ud83d\ude00<\/p>","time":"December 9th, 2015 12:01 am","title":"I\u2019m in I guess\u2026"}