I might be in… Retro Style Again!
I might be in this time if I have enough time. Last time I made a very retro style dungeon crawler like Wolfenstein or Mode7 on the SNES. I enjoyed creating my own software renderer.
My previous game used emscripten which converted my C++ code to javascript. This allowed people to play it from within the web browser. This time, I am thinking I should just make it a native program rather and then port it to the web afterwards. If this is the case, I will need to separate the platform the game completely from the get go.
Does anyone know of a way in emscripten to just get the framebuffer pixels without using SDL? Or do you have to use SDL?
Tools:
- Language: C++
- Text Editor: Sublime Text
- Web Browser: Chrome/Firefox
- Painting Program: Paint.NET & Photoshop