{"author_name":"William Bundy","cat":"LD #34","comments":[],"epoch":1449774120,"likes":1,"metadata":{"p_key":"12325","p_author":"William Bundy","p_authorkey":"8500","p_urlkey":"47574","p_title":"I\u2019m In.","p_cat":"LD #34","p_event":"LD34","p_time":"1449774120","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"8500","us_name":"William Bundy","us_username":"quasiperfect","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>Compo this time. I&#8217;ll be using\u00a0https:\/\/github.com\/WilliamBundy\/LD34-libs as my starting code, as needed (might drop Farseer if I don&#8217;t end up using it). I&#8217;ll be using Aesprite, Audacity, Sunvox, BFXR, Famitracker, Sublime Text, and Python (and maybe more) as utilities, while building the core game in C# with SDL2 bindings for windowing, graphics, etc.<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"December 10th, 2015 2:02 pm","title":"I\u2019m In."}