{"author_name":"Nitewing","cat":"LD #34","comments":[],"epoch":1449783720,"likes":0,"metadata":{"p_key":"12295","p_author":"Nitewing","p_authorkey":"40211","p_urlkey":"47544","p_title":"I\u2019m back (I\u2019m In)","p_cat":"LD #34","p_event":"LD34","p_time":"1449783720","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"40211","us_name":"Nitewing","us_username":"lnitewing","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>The last time I entered a Ludum Dare was back in 30 where I didn&#8217;t do so well. I had severely underestimated things and my perfectionist side got the better of me.<\/p>\n <p>I&#8217;m ready to see if I can redeem myself this time around and hopefully at least do better than last time. A finished game would be great, but if I at least get something that&#8217;s fairly decently playable then I&#8217;ll be happy with my progress. I did the first jam with unreal engine 4 which I never used at that point and some things never change. \ud83d\ude1b I won&#8217;t be using ue4 this time but I will be using another engine that I don&#8217;t know much about. I just love the excitement of learning something new while a rapidly approaching deadline looms on the horizon. What will be different this time however, is I&#8217;m not going to let my perfectionist side get to me this time. Things won&#8217;t look the best but they&#8217;ll certainly work for the task they&#8217;d be created for.<\/p>\n <p>&nbsp;<\/p>\n <p>Tools:<br \/>\n Engine: Stencyl 3.3.2 (Flash and Windows)<br \/>\n Graphics: Paint.Net<br \/>\n SFX: Bfxr<br \/>\n Music: abundant-music<\/p>","time":"December 10th, 2015 4:42 pm","title":"I\u2019m back (I\u2019m In)"}