{"author_link":"\/users\/fiddlejam","author_name":"Fiddlejam","author_uid":"fiddlejam","comments":[],"epoch":1536183710,"event":"LD42","format":"md","ldjam_node_id":119422,"likes":6,"metadata":{"p_key":"122034","p_author":"Fiddlejam","p_authorkey":"1115995","p_urlkey":"338069","p_title":"So long, and Thanks for All the Fish","p_cat":"LDJam ","p_event":"LD42","p_time":"1536183710","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1115995","us_name":"Fiddlejam","us_username":"fiddlejam","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":1,"author":115995,"body":"![cover.png](\/\/\/raw\/b15\/c1\/z\/1ab3f.png)\n\nWe want to say thank you to everyone who played, rated and left a comment on our game, *A Tale of Fish*.  \nThis is the final result:\n\n![results.PNG](\/\/\/raw\/b15\/c1\/z\/1ab3e.png)\n\nConsidering that it was essentially a last minute project and our very first entry to Ludum Dare, we're extremely happy with that result and even somewhat surprised. We've always personally believed that even a simple and straightforward idea - the game is, after all, essentially just one long fetch quest - can be elevated through a bit of polishing, and this seems to prove it.\n\nIf you haven't played the game yet, you can do so here:\nhttps:\/\/dalton5000.itch.io\/a-tale-of-fish\n\n**So, what's coming next?**  \nFirst up, we don't really intend to continue working on a *A Tale of Fish*. It's a nice one-shot, but we have neither desire to expand on it mechanically nor narratively.\n\nIf you do want to know what we're up to, I recommend following my partner on Twitter and itch.io, where you can also find his previous game, *On Blazing Rails to Kansas City*, which won third place during the Godot Community Game Jam earlier this year:  \n\nhttps:\/\/dalton5000.itch.io\/  \nhttps:\/\/twitter.com\/dalton8000\n\nI myself don't have Twitter at the moment, but if I ever get it you'll probably hear it on his feed.   \nWe're looking forward to participating in future game jams. In fact, Dalton is already planning to participate in another German-speaking Game Jam this weekend.\n\n**I can also tell you that we do intend to reveal a big project in the near future on which we have already started working together well before Ludum Dare.**  \nIt is going to be an adventure game - on a much more stable basis than *A Tale of Fish* though, I promise! - and coming along nicely at the moment, so if you're interested in that, definitely follow us on Twitter and stay tuned for the great announcement!","comments":0,"created":"2018-09-05T20:52:12Z","files":[],"files-timestamp":0,"id":119422,"love":6,"love-timestamp":"2018-09-06T08:37:38Z","meta":[],"modified":"2018-09-06T08:37:38Z","name":"So long, and Thanks for All the Fish","node-timestamp":"2018-09-05T21:41:50Z","parent":111880,"parents":[1,5,9,97793,111880],"path":"\/events\/ludum-dare\/42\/a-tale-of-fish\/so-long-and-thanks-for-all-the-fish","published":"2018-09-05T21:41:50Z","scope":"public","slug":"so-long-and-thanks-for-all-the-fish","subsubtype":"","subtype":"","type":"post","version":357999},"node_metadata":{"n_key":"119422","n_urlkey":"338069","n_parent":"111880","n_path":"\/events\/ludum-dare\/42\/a-tale-of-fish\/so-long-and-thanks-for-all-the-fish","n_slug":"so-long-and-thanks-for-all-the-f","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"115995","n_created":"1536180732","n_modified":"1536223058","n_version":"357999","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/a-tale-of-fish\/so-long-and-thanks-for-all-the-fish","text":"![cover.png](\/\/\/raw\/b15\/c1\/z\/1ab3f.png)\n\nWe want to say thank you to everyone who played, rated and left a comment on our game, *A Tale of Fish*.  \nThis is the final result:\n\n![results.PNG](\/\/\/raw\/b15\/c1\/z\/1ab3e.png)\n\nConsidering that it was essentially a last minute project and our very first entry to Ludum Dare, we're extremely happy with that result and even somewhat surprised. We've always personally believed that even a simple and straightforward idea - the game is, after all, essentially just one long fetch quest - can be elevated through a bit of polishing, and this seems to prove it.\n\nIf you haven't played the game yet, you can do so here:\nhttps:\/\/dalton5000.itch.io\/a-tale-of-fish\n\n**So, what's coming next?**  \nFirst up, we don't really intend to continue working on a *A Tale of Fish*. It's a nice one-shot, but we have neither desire to expand on it mechanically nor narratively.\n\nIf you do want to know what we're up to, I recommend following my partner on Twitter and itch.io, where you can also find his previous game, *On Blazing Rails to Kansas City*, which won third place during the Godot Community Game Jam earlier this year:  \n\nhttps:\/\/dalton5000.itch.io\/  \nhttps:\/\/twitter.com\/dalton8000\n\nI myself don't have Twitter at the moment, but if I ever get it you'll probably hear it on his feed.   \nWe're looking forward to participating in future game jams. In fact, Dalton is already planning to participate in another German-speaking Game Jam this weekend.\n\n**I can also tell you that we do intend to reveal a big project in the near future on which we have already started working together well before Ludum Dare.**  \nIt is going to be an adventure game - on a much more stable basis than *A Tale of Fish* though, I promise! - and coming along nicely at the moment, so if you're interested in that, definitely follow us on Twitter and stay tuned for the great announcement!","title":"So long, and Thanks for All the Fish","wayback_source":[]}