Coming soon to VoidStalkers

I should be getting back on my main project, and I tried, but some things missing from VoidStalkers have been bugging me.

Look forward to:

  • 8-way shooting with d-pad or 360-degree shooting with analog
  • Choice to shoot without strafing
  • Regaining some space after finishing a wave
  • More enemy tactics hopefully

These updates will be available to try on the builds page at GitLab. After the rating period they will be published on the itch.io page.