{"author_link":"\/users\/jordantanner","author_name":"jordantanner","author_uid":"jordantanner","comments":[],"epoch":1533926138,"event":"LD42","format":"md","ldjam_node_id":107080,"likes":5,"metadata":{"p_key":"116639","p_author":"jordantanner","p_authorkey":"1101319","p_urlkey":"332642","p_title":"Time to dream big and scope small!","p_cat":"LDJam ","p_event":"LD42","p_time":"1533926138","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1101319","us_name":"jordantanner","us_username":"jordantanner","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":6,"author":101319,"body":"### Ludum Dare 42 hype!!  \n\nThis will be my first LD and I'm super excited!  Hope you guys are, too.  I'll probably be making some kind of 2D platformer-esque game for my entry, since I'm familiar with that genre. \n\n**Any 2D character animators out there??**  :)  \n\nAlso, check out this excellent (and short) YouTube video I found on how to keep your project scope small and produce your minimum viable product early: \n\nhttps:\/\/youtu.be\/UvCri1tqIxQ\n\nThe possibility of not finishing our game in time is probably the biggest threat of all, so let's prepare as best we can!\n**Good luck all!!**  \n\n**My Tools:**\n* Unity\n* Photoshop CC\n* Ableton Live 9 \/ Propellerhead Reason\n* Maya LT \n* Graph paper\n* Super strong coffee\n\n**Anyone have any other last minute tips or encouraging words?  Leave a comment here!  Love you!!**\n*--Jordan*","comments":2,"comments-timestamp":"2018-08-10T18:55:33Z","created":"2018-08-10T18:17:33Z","files":[],"files-timestamp":0,"id":107080,"love":5,"love-timestamp":"2018-08-10T19:47:33Z","meta":[],"modified":"2018-08-10T19:47:33Z","name":"Time to dream big and scope small!","node-timestamp":"2018-08-10T18:35:38Z","parent":101321,"parents":[1,5,9,97793,101321],"path":"\/events\/ludum-dare\/42\/poisoned-palace\/time-to-dream-big-and-scope-small","published":"2018-08-10T18:35:38Z","scope":"public","slug":"time-to-dream-big-and-scope-small","subsubtype":"","subtype":"","type":"post","version":302829},"node_metadata":{"n_key":"107080","n_urlkey":"332642","n_parent":"101321","n_path":"\/events\/ludum-dare\/42\/poisoned-palace\/time-to-dream-big-and-scope-small","n_slug":"time-to-dream-big-and-scope-smal","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"101319","n_created":"1533925053","n_modified":"1533930453","n_version":"302829","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/poisoned-palace\/time-to-dream-big-and-scope-small","text":"### Ludum Dare 42 hype!!  \n\nThis will be my first LD and I'm super excited!  Hope you guys are, too.  I'll probably be making some kind of 2D platformer-esque game for my entry, since I'm familiar with that genre. \n\n**Any 2D character animators out there??**  :)  \n\nAlso, check out this excellent (and short) YouTube video I found on how to keep your project scope small and produce your minimum viable product early: \n\nhttps:\/\/youtu.be\/UvCri1tqIxQ\n\nThe possibility of not finishing our game in time is probably the biggest threat of all, so let's prepare as best we can!\n**Good luck all!!**  \n\n**My Tools:**\n* Unity\n* Photoshop CC\n* Ableton Live 9 \/ Propellerhead Reason\n* Maya LT \n* Graph paper\n* Super strong coffee\n\n**Anyone have any other last minute tips or encouraging words?  Leave a comment here!  Love you!!**\n*--Jordan*","title":"Time to dream big and scope small!","wayback_source":[]}