{"author_link":"\/users\/jimbly","author_name":"Jimbly","author_uid":"jimbly","comments":[],"epoch":1533914072,"event":"LD42","format":"md","ldjam_node_id":106506,"likes":3,"metadata":{"p_key":"116532","p_author":"Jimbly","p_authorkey":"1000989","p_urlkey":"332532","p_title":"In for 10 in a row","p_cat":"LDJam ","p_event":"LD42","p_time":"1533914072","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1000989","us_name":"Jimbly","us_username":"jimbly","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":15,"author":989,"body":"When I decided to go [full-time indie](http:\/\/www.dashingstrike.com), I vowed to do every Ludum Dare if possible, and, although some have been better than others, I've not missed any of the last 9, so I'm excited to get my 10-in-a-row streak this weekend!\n\nI'll definitely be using:\n* [My custom Javascript framework](https:\/\/github.com\/Jimbly\/turbulenz-playground) built on Turbulenz. I love working natively, but it's just so much easier to get people to play my prototypes if I can just send them a link ^_^.\n* Sublime Text\n* Lots of Mtn Dew\n* Piskel and Photoshop for sprites\n\nI'll probably be using:\n* Bfxr for sounds\n* Bosca Ceoil if I get around to music\n\nHopefully during the weekend I'll get some good news that [Splody](http:\/\/www.splody.com) passed its final certification for its upcoming PS4 launch, and not be too distracted...","comments":3,"comments-timestamp":"2018-08-10T15:57:53Z","created":"2018-08-10T15:02:39Z","files":[],"files-timestamp":0,"id":106506,"love":3,"love-timestamp":"2018-08-10T15:58:09Z","meta":[],"modified":"2018-08-10T15:58:09Z","name":"In for 10 in a row","node-timestamp":"2018-08-10T15:14:32Z","parent":104269,"parents":[1,5,9,97793,104269],"path":"\/events\/ludum-dare\/42\/escape-from-the-alliance\/in-for-10-in-a-row","published":"2018-08-10T15:14:32Z","scope":"public","slug":"in-for-10-in-a-row","subsubtype":"","subtype":"","type":"post","version":301841},"node_metadata":{"n_key":"106506","n_urlkey":"332532","n_parent":"104269","n_path":"\/events\/ludum-dare\/42\/escape-from-the-alliance\/in-for-10-in-a-row","n_slug":"in-for-10-in-a-row","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"989","n_created":"1533913359","n_modified":"1533916689","n_version":"301841","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/escape-from-the-alliance\/in-for-10-in-a-row","text":"When I decided to go [full-time indie](http:\/\/www.dashingstrike.com), I vowed to do every Ludum Dare if possible, and, although some have been better than others, I've not missed any of the last 9, so I'm excited to get my 10-in-a-row streak this weekend!\n\nI'll definitely be using:\n* [My custom Javascript framework](https:\/\/github.com\/Jimbly\/turbulenz-playground) built on Turbulenz. I love working natively, but it's just so much easier to get people to play my prototypes if I can just send them a link ^_^.\n* Sublime Text\n* Lots of Mtn Dew\n* Piskel and Photoshop for sprites\n\nI'll probably be using:\n* Bfxr for sounds\n* Bosca Ceoil if I get around to music\n\nHopefully during the weekend I'll get some good news that [Splody](http:\/\/www.splody.com) passed its final certification for its upcoming PS4 launch, and not be too distracted...","title":"In for 10 in a row","wayback_source":[]}