{"author_link":"\/users\/isometric","author_name":"isometric","author_uid":"isometric","comments":[],"epoch":1531900477,"event":"LD42","format":"md","ldjam_node_id":98728,"likes":4,"metadata":{"p_key":"115645","p_author":"isometric","p_authorkey":"1098689","p_urlkey":"331607","p_title":"Ludum Dare 42, here I come!","p_cat":"LDJam ","p_event":"LD42","p_time":"1531900477","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1098689","us_name":"isometric","us_username":"isometric","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":1,"author":98689,"body":"Ludum Dare 42 will be my first Ludum Dare... no wait, my first game jam in general. So, as you'd expect, I can't wait to jump right in. I've always wondered though: why are there so many 2D games? I mean, I have no problem with them, I enjoy them, but couldn't we be more creative?\n\nI will be making my games using the following:\n1. Unity (Been using Unreal for a while, but switched to Unity)\n2. Blender (For 3D modelling)\n3. Bosca Ceoil (For that nostalgic game music)\n\nIs there something else I should use for the sound effects? I'm quite new to game development, so if you can, give some advice! :)","comments":5,"comments-timestamp":"2018-07-20T12:17:52Z","created":"2018-07-18T07:47:56Z","files":[],"files-timestamp":0,"id":98728,"love":4,"love-timestamp":"2018-07-19T22:27:05Z","meta":[],"modified":"2018-07-20T12:17:52Z","name":"Ludum Dare 42, here I come!","node-timestamp":"2018-07-18T07:54:37Z","parent":98690,"parents":[1,5,9,97793,98690],"path":"\/events\/ludum-dare\/42\/$98690\/ludum-dare-42-here-i-come","published":"2018-07-18T07:54:37Z","scope":"public","slug":"ludum-dare-42-here-i-come","subsubtype":"","subtype":"","type":"post","version":290337},"node_metadata":{"n_key":"98728","n_urlkey":"331607","n_parent":"98690","n_path":"\/events\/ludum-dare\/42\/$98690\/ludum-dare-42-here-i-come","n_slug":"ludum-dare-42-here-i-come","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"98689","n_created":"1531900076","n_modified":"1532089072","n_version":"290337","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/$98690\/ludum-dare-42-here-i-come","text":"Ludum Dare 42 will be my first Ludum Dare... no wait, my first game jam in general. So, as you'd expect, I can't wait to jump right in. I've always wondered though: why are there so many 2D games? I mean, I have no problem with them, I enjoy them, but couldn't we be more creative?\n\nI will be making my games using the following:\n1. Unity (Been using Unreal for a while, but switched to Unity)\n2. Blender (For 3D modelling)\n3. Bosca Ceoil (For that nostalgic game music)\n\nIs there something else I should use for the sound effects? I'm quite new to game development, so if you can, give some advice! :)","title":"Ludum Dare 42, here I come!","wayback_source":[]}