{"author_link":"\/users\/nico-h","author_name":"Nico H.","author_uid":"nico-h","comments":[],"epoch":1524536719,"event":"LD41","format":"md","ldjam_node_id":92457,"likes":0,"metadata":{"p_key":"112891","p_author":"Nico H.","p_authorkey":"1074654","p_urlkey":"328850","p_title":"Last minute","p_cat":"LDJam ","p_event":"LD41","p_time":"1524536719","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1074654","us_name":"Nico H.","us_username":"nico-h","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":1,"author":74654,"body":"Finally we finished our game. :confetti_ball: This was the first time we participated the LD and yeah... we overscoped totally. At the end we were forced to shrink the concept of our game A LOT. But hey, that's not so bad. We finished and I like the game. It's not perfectly balanced, there could be many more features and the music is, let's say, \"special\".  But it's playable and makes fun. Also we will expand the game to the point it meets our initial plan. I hope we get a lot of feedback from you so we can make the game better!\n\nThe game is a 3D first person real time strategy shooter (which feels more like a tower defense than RTS) made in Godot 3.0.2. Godot is a very capable engine and I'm excited about the future versions of it, but it has it's drawbacks to use it so shortly after the release of 3.0. There were some unexpected behaviors and even bugs (especially in combination with git). But we managed them all somehow :D\n\nMake sure you [check it out](https:\/\/ldjam.com\/events\/ludum-dare\/41\/placeholder-game)!\n\n![battle123.png](\/\/\/raw\/e93\/21\/z\/1318a.png)\n\nAnd now it's time for me to play your games!","comments":0,"created":"2018-04-24T02:03:59Z","files":[],"files-timestamp":0,"id":92457,"love":0,"meta":[],"modified":"2018-04-24T02:25:19Z","name":"Last minute","node-timestamp":"2018-04-24T02:25:19Z","parent":74655,"parents":[1,5,9,73256,74655],"path":"\/events\/ludum-dare\/41\/placeholder-game\/last-minute","published":"2018-04-24T02:25:19Z","scope":"public","slug":"last-minute","subsubtype":"","subtype":"","type":"post","version":267782},"node_metadata":{"n_key":"92457","n_urlkey":"328850","n_parent":"74655","n_path":"\/events\/ludum-dare\/41\/placeholder-game\/last-minute","n_slug":"last-minute","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"74654","n_created":"1524535439","n_modified":"1524536719","n_version":"267782","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/placeholder-game\/last-minute","text":"Finally we finished our game. :confetti_ball: This was the first time we participated the LD and yeah... we overscoped totally. At the end we were forced to shrink the concept of our game A LOT. But hey, that's not so bad. We finished and I like the game. It's not perfectly balanced, there could be many more features and the music is, let's say, \"special\".  But it's playable and makes fun. Also we will expand the game to the point it meets our initial plan. I hope we get a lot of feedback from you so we can make the game better!\n\nThe game is a 3D first person real time strategy shooter (which feels more like a tower defense than RTS) made in Godot 3.0.2. Godot is a very capable engine and I'm excited about the future versions of it, but it has it's drawbacks to use it so shortly after the release of 3.0. There were some unexpected behaviors and even bugs (especially in combination with git). But we managed them all somehow :D\n\nMake sure you [check it out](https:\/\/ldjam.com\/events\/ludum-dare\/41\/placeholder-game)!\n\n![battle123.png](\/\/\/raw\/e93\/21\/z\/1318a.png)\n\nAnd now it's time for me to play your games!","title":"Last minute","wayback_source":[]}