{"author_link":"\/users\/vasco-freitas","author_name":"Vasco Freitas","author_uid":"vasco-freitas","comments":[],"epoch":1524451159,"event":"LD41","format":"md","ldjam_node_id":90095,"likes":0,"metadata":{"p_key":"111943","p_author":"Vasco Freitas","p_authorkey":"1074646","p_urlkey":"327888","p_title":"I made it!","p_cat":"LDJam ","p_event":"LD41","p_time":"1524451159","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1074646","us_name":"Vasco Freitas","us_username":"vasco-freitas","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":4,"author":74646,"body":"Yesterday night, I didn't think I would have anything to show today. It was my first time making a game with Godot, and a physics game at that. The first day was basically spent figuring out how things work (or why they wouldn't).\n\nBut today I managed to finish something like a game. It's a silly physics-based beat 'em up. Unfortunately I didn't have time to make graphics for the environment, but at least I got to make some music, which is something I usually don't have time for.\n\nGive it a try and let me know what you think!\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/41\/physics-fighter\n\n![in_game_630x354.png](\/\/\/raw\/693\/21\/z\/11149.png)","comments":0,"created":"2018-04-23T02:31:51Z","files":[],"files-timestamp":0,"id":90095,"love":0,"meta":[],"modified":"2018-04-23T02:39:19Z","name":"I made it!","node-timestamp":"2018-04-23T02:39:19Z","parent":74647,"parents":[1,5,9,73256,74647],"path":"\/events\/ludum-dare\/41\/physics-fighter\/i-made-it","published":"2018-04-23T02:39:19Z","scope":"public","slug":"i-made-it","subsubtype":"","subtype":"","type":"post","version":250710},"node_metadata":{"n_key":"90095","n_urlkey":"327888","n_parent":"74647","n_path":"\/events\/ludum-dare\/41\/physics-fighter\/i-made-it","n_slug":"i-made-it","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"74646","n_created":"1524450711","n_modified":"1524451159","n_version":"250710","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/physics-fighter\/i-made-it","text":"Yesterday night, I didn't think I would have anything to show today. It was my first time making a game with Godot, and a physics game at that. The first day was basically spent figuring out how things work (or why they wouldn't).\n\nBut today I managed to finish something like a game. It's a silly physics-based beat 'em up. Unfortunately I didn't have time to make graphics for the environment, but at least I got to make some music, which is something I usually don't have time for.\n\nGive it a try and let me know what you think!\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/41\/physics-fighter\n\n![in_game_630x354.png](\/\/\/raw\/693\/21\/z\/11149.png)","title":"I made it!","wayback_source":[]}