{"author_link":"\/users\/qookiezz","author_name":"qookiezz","author_uid":"qookiezz","comments":[],"epoch":1524146228,"event":"LD41","format":"md","ldjam_node_id":81376,"likes":6,"metadata":{"p_key":"108730","p_author":"qookiezz","p_authorkey":"1008922","p_urlkey":"324625","p_title":"I am, yet again, in!","p_cat":"LDJam ","p_event":"LD41","p_time":"1524146228","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1008922","us_name":"qookiezz","us_username":"qookiezz","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":1,"author":8922,"body":"I seem to have forgotten about Ludum dare until yesterday. Anyway, I'm in!\nI'll be using:\n- C++ with SFML\n- Gimp for graphics\n- Sfxr for sound\n- Lot's of random and procedural noise\n- My *extreme* knowledge of the tools I plan to use ","comments":1,"comments-timestamp":"2018-04-19T14:08:05Z","created":"2018-04-19T13:44:41Z","files":[],"files-timestamp":0,"id":81376,"love":6,"love-timestamp":"2018-04-20T07:41:12Z","meta":[],"modified":"2018-04-20T07:41:12Z","name":"I am, yet again, in!","node-timestamp":"2018-04-19T13:57:08Z","parent":76557,"parents":[1,5,9,73256,76557],"path":"\/events\/ludum-dare\/41\/textorio\/i-am-yet-again-in","published":"2018-04-19T13:57:08Z","scope":"public","slug":"i-am-yet-again-in","subsubtype":"","subtype":"","type":"post","version":226050},"node_metadata":{"n_key":"81376","n_urlkey":"324625","n_parent":"76557","n_path":"\/events\/ludum-dare\/41\/textorio\/i-am-yet-again-in","n_slug":"i-am-yet-again-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"8922","n_created":"1524145481","n_modified":"1524210072","n_version":"226050","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/textorio\/i-am-yet-again-in","text":"I seem to have forgotten about Ludum dare until yesterday. Anyway, I'm in!\nI'll be using:\n- C++ with SFML\n- Gimp for graphics\n- Sfxr for sound\n- Lot's of random and procedural noise\n- My *extreme* knowledge of the tools I plan to use ","title":"I am, yet again, in!","wayback_source":[]}