{"author_link":"\/users\/wfmg","author_name":"WFMG","author_uid":"wfmg","comments":[],"epoch":1524123757,"event":"LD41","format":"md","ldjam_node_id":81002,"likes":2,"metadata":{"p_key":"108683","p_author":"WFMG","p_authorkey":"1072974","p_urlkey":"324575","p_title":"It's almost time!","p_cat":"LDJam ","p_event":"LD41","p_time":"1524123757","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1072974","us_name":"WFMG","us_username":"wfmg","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":8,"author":72974,"body":"It's Thursday, my dudes, and the Jam starts on Saturday!\n\nI will be using the following tools:\n\n\n\n- **Unity** as my game engine\n\n- **Visual Studio** as my IDE\n\n- **Blender** for modelling, unwrapping, rigging, animating, etc.\n\n- **Paint.NET** for image editing, like making PBR materials.\n\n- **Audacity** for recording my guitar (probably)\n\n- **Shadowplay** for recording my screen (at 4K, no less).\n\n\n\nI will be entering the Jam, because I need the extra time and more lenient rules.\n\nThough the competition stretches over 72 hours, I will get a lot less.\n\nAccording to my calculations, I will only have about 28.5 hours for actual computer time. That's why it's so important that I've already started thinking about what to make. There is no way I'd make it otherwise. Well, to be fair, I will have a lot of time for thinking, and a lot of fresh air throughout.\n\n\nAnyway, good luck to my fellow participants, and I hope your games turn out wonderful!","comments":0,"created":"2018-04-19T06:42:36Z","files":[],"files-timestamp":0,"id":81002,"love":2,"love-timestamp":"2018-04-19T07:58:54Z","meta":[],"modified":"2018-04-19T07:58:54Z","name":"It's almost time!","node-timestamp":"2018-04-19T07:42:37Z","parent":73353,"parents":[1,5,9,73256,73353],"path":"\/events\/ludum-dare\/41\/tbd-3\/its-almost-time","published":"2018-04-19T07:42:37Z","scope":"public","slug":"its-almost-time","subsubtype":"","subtype":"","type":"post","version":225476},"node_metadata":{"n_key":"81002","n_urlkey":"324575","n_parent":"73353","n_path":"\/events\/ludum-dare\/41\/tbd-3\/its-almost-time","n_slug":"its-almost-time","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"72974","n_created":"1524120156","n_modified":"1524124734","n_version":"225476","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/tbd-3\/its-almost-time","text":"It's Thursday, my dudes, and the Jam starts on Saturday!\n\nI will be using the following tools:\n\n\n\n- **Unity** as my game engine\n\n- **Visual Studio** as my IDE\n\n- **Blender** for modelling, unwrapping, rigging, animating, etc.\n\n- **Paint.NET** for image editing, like making PBR materials.\n\n- **Audacity** for recording my guitar (probably)\n\n- **Shadowplay** for recording my screen (at 4K, no less).\n\n\n\nI will be entering the Jam, because I need the extra time and more lenient rules.\n\nThough the competition stretches over 72 hours, I will get a lot less.\n\nAccording to my calculations, I will only have about 28.5 hours for actual computer time. That's why it's so important that I've already started thinking about what to make. There is no way I'd make it otherwise. Well, to be fair, I will have a lot of time for thinking, and a lot of fresh air throughout.\n\n\nAnyway, good luck to my fellow participants, and I hope your games turn out wonderful!","title":"It's almost time!","wayback_source":[]}