{"author_link":"\/users\/adam-wallberg","author_name":"Adam Wallberg","author_uid":"adam-wallberg","comments":[],"epoch":1524070428,"event":"LD41","format":"md","ldjam_node_id":80446,"likes":6,"metadata":{"p_key":"108614","p_author":"Adam Wallberg","p_authorkey":"1010280","p_urlkey":"324503","p_title":"I'm in!","p_cat":"LDJam ","p_event":"LD41","p_time":"1524070428","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1010280","us_name":"Adam Wallberg","us_username":"adam-wallberg","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":1,"author":10280,"body":"It's been a long time since I submitted something for compo (it was LD32 i think) since I always forget to plan for this event. This time however I'm ready, and have planned my entire weekend for this. I just hope we get a fun theme! :)\n\nMy setup this time will be the following:\n- Photoshop, Pyxel edit, or Paint.NET for graphics. (Blender if I go 3D)\n- Cubase and EWQL for music.\n- Kitten for cuddles and moral support.\n- As for game engine I'm planning on using Unity. Although I'm currently working on a lightweight 2D library for C++ with a friend, so if I finish that before the weekend I might use it. The downside with that library is that it only supports windows at the moment.\n- I'll be using Sourcetree, Git and Github for VC\n- I'm gonna try to remember making a timelapse with chronolapse!\n\nBest of luck to you all!","comments":0,"created":"2018-04-18T16:36:21Z","files":[],"files-timestamp":0,"id":80446,"love":6,"love-timestamp":"2018-04-18T22:11:35Z","meta":[],"modified":"2018-04-18T22:11:35Z","name":"I'm in!","node-timestamp":"2018-04-18T16:53:48Z","parent":80445,"parents":[1,5,9,73256,80445],"path":"\/events\/ludum-dare\/41\/felocity\/im-in","published":"2018-04-18T16:53:48Z","scope":"public","slug":"im-in","subsubtype":"","subtype":"","type":"post","version":224595},"node_metadata":{"n_key":"80446","n_urlkey":"324503","n_parent":"80445","n_path":"\/events\/ludum-dare\/41\/felocity\/im-in","n_slug":"im-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"10280","n_created":"1524069381","n_modified":"1524089495","n_version":"224595","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/felocity\/im-in","text":"It's been a long time since I submitted something for compo (it was LD32 i think) since I always forget to plan for this event. This time however I'm ready, and have planned my entire weekend for this. I just hope we get a fun theme! :)\n\nMy setup this time will be the following:\n- Photoshop, Pyxel edit, or Paint.NET for graphics. (Blender if I go 3D)\n- Cubase and EWQL for music.\n- Kitten for cuddles and moral support.\n- As for game engine I'm planning on using Unity. Although I'm currently working on a lightweight 2D library for C++ with a friend, so if I finish that before the weekend I might use it. The downside with that library is that it only supports windows at the moment.\n- I'll be using Sourcetree, Git and Github for VC\n- I'm gonna try to remember making a timelapse with chronolapse!\n\nBest of luck to you all!","title":"I'm in!","wayback_source":[]}