{"author_link":"\/users\/adroitconceptions","author_name":"AdroitConceptions","author_uid":"adroitconceptions","comments":[],"epoch":1523733418,"event":"LD41","format":"md","ldjam_node_id":77795,"likes":12,"metadata":{"p_key":"108382","p_author":"AdroitConceptions","p_authorkey":"1014035","p_urlkey":"324249","p_title":"Theme Slaughter Complete","p_cat":"LDJam ","p_event":"LD41","p_time":"1523733418","p_likes":"12","p_comments":"0","p_status":"WAYBACK","us_key":"1014035","us_name":"AdroitConceptions","us_username":"adroitconceptions","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":9,"author":14035,"body":"1. Really wish that some basic duplication checks were done before the list was generated\n2. \"Procedural Generation\" - I like the idea, but it would exclude many newer people or even those without the needed background.  Need to think about everyone being able to make a game.\n3. Is it a thing to try to get passed a NSFWish type theme?\n4. More generic > hyper specific.. example - the elements; the 4 elements; fire, water, earth & air.  The more generic covers the specific but allows more options.\n\n![ThemeSlaughter.jpg](\/\/\/raw\/3d6\/3\/z\/f09c.jpg)","comments":2,"comments-timestamp":"2018-04-15T03:05:56Z","created":"2018-04-14T19:12:08Z","files":[],"files-timestamp":0,"id":77795,"love":12,"love-timestamp":"2018-04-15T06:30:07Z","meta":[],"modified":"2018-04-15T06:30:07Z","name":"Theme Slaughter Complete","node-timestamp":"2018-04-14T19:16:58Z","parent":73391,"parents":[1,5,9,73256,73391],"path":"\/events\/ludum-dare\/41\/prototypes-and-dust\/theme-slaughter-complete","published":"2018-04-14T19:16:58Z","scope":"public","slug":"theme-slaughter-complete","subsubtype":"","subtype":"","type":"post","version":220547},"node_metadata":{"n_key":"77795","n_urlkey":"324249","n_parent":"73391","n_path":"\/events\/ludum-dare\/41\/prototypes-and-dust\/theme-slaughter-complete","n_slug":"theme-slaughter-complete","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"14035","n_created":"1523733128","n_modified":"1523773807","n_version":"220547","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/prototypes-and-dust\/theme-slaughter-complete","text":"1. Really wish that some basic duplication checks were done before the list was generated\n2. \"Procedural Generation\" - I like the idea, but it would exclude many newer people or even those without the needed background.  Need to think about everyone being able to make a game.\n3. Is it a thing to try to get passed a NSFWish type theme?\n4. More generic > hyper specific.. example - the elements; the 4 elements; fire, water, earth & air.  The more generic covers the specific but allows more options.\n\n![ThemeSlaughter.jpg](\/\/\/raw\/3d6\/3\/z\/f09c.jpg)","title":"Theme Slaughter Complete","wayback_source":[]}