I am, of course, in.
This will be my ... 14th event in total. 11th in a row. I will be using a custom built C++ framework, TurtleBrains, that supports Windows, MacOS and Linux platforms. I will be streaming my developments the entire weekend (as I develop the game) and there may be a live playable* build at all times during the weekend. I will also be streaming the preparation of the framework, tools and pipeline prior to the event as I am attempting, for the first time ever to do a three-dimensional game during LD41.
Tools
- Visual Studio 2015, XCode, Visual Studio Code
- Blender
- Audacity
Pets
- Sara (cat)
- Monky (bird)
- Indie (dog)
*this feature depends on getting 3D components to work with WebGL