It's been a while and I'm in

Did Ludum Dare 21-28, but haven't done one since. Got busy with life and the like. I decided that it's been long enough and I should probably get off my rump and do it again.

I used to use different libraries and languages to do my games in and for this one I'm going to continue in that tradition and use C# + MonoGame this time around. I've been writing a bunch of framework code prior to the competition so that I'm not stuck setting up how to draw a segment of an image, which is handled in an unfriendly manner in MonoGame; and other unfriendly code bits that do nothing but slow down work.

With all of that said, good luck to everyone and especially to those who are new to the Ludum Dare. It's hard, but if you finish, you'll feel a lot pride. ๐Ÿ‘