{"author_link":"\/users\/ronanrory","author_name":"RonanRory","author_uid":"ronanrory","comments":[],"epoch":1521327917,"event":"LD41","format":"md","ldjam_node_id":73468,"likes":3,"metadata":{"p_key":"108049","p_author":"RonanRory","p_authorkey":"1060826","p_urlkey":"323862","p_title":"A New Engine","p_cat":"LDJam ","p_event":"LD41","p_time":"1521327917","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1060826","us_name":"RonanRorry","us_username":"ronanrorry","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":3,"author":60826,"body":"Happy St. Patrick's Day everyone!\n![Ronan3.png](\/\/\/raw\/a9d\/e\/z\/eeb8.png)\n_A new Ronan_\n\nThe main color of St. Patrick's Day is green. you know what's also green? The logo for GameMaker: Studio! \n![GMlogo.png](\/\/\/raw\/a9d\/e\/z\/eeb3.png)\n_Well, I guess there's also black in there as well.._\n\nI want to make my LD41 entry with GameMaker, but that means I'm gonna have to learn it, specifically the GML scripting language. As with Ludum Dare 40 I used a software called Clickteam Fusion 2.5 for my entry. This was something that I regretted with my entry. Even though I know I shouldn't feel bad, it just doesn't feel right using a 'no programming' game engine in a game jam seemingly centered AROUND programming.\n\nBack to GameMaker. I, thankfully, already have some experience with the software and GML, the key word there is 'some'. One thing I'm unsure about is **if** it's a bad thing to basically **RELY** on the 'if' statement.\n\n![Too Many If's.jpg](\/\/\/raw\/a9d\/e\/z\/eeb4.jpg)\n_This is an unfinished code action in the Step event of an enemy object in a simple topdown game, with lots of 'if'_\n\nI really don't know so if you do, please tell me so, I honestly feel guilty and even uncomfortable using mainly if statements. Oh! And yes, I am using GameMaker: Studio 1. Why? Because I want to become familiar with that before deciding if I want to switch or not (no pun intended), and plus Studio 2 costs $99 (yes I know there's a free trial but I want to become familiar with Studio 1 beforehand). And I've owned Studio 1 since 2014 (but didn't truly start learning it until 2016)\n\nAlso, I want to document my Ludum Dare 41 experience. From the ideas I had for a game, to the ups and downs of the development of my entry, along with other miscellaneous stuff like things that happened in the real world. And finally, submitting the entry and the results, for anyone who doesn't want to bother keeping up with my entry for the entire voting phase. This is __HEAVILY__ inspired by Phil Strahl's Ludum Dare post mortems. Though the result will mostly resemble his LD34 post mortem, since I don't have the tools, and the talent, capable of creating such masterpieces that are his later post mortems.\n\nThat might all be a little ambitious to do, but let's just see if it works out or not!","comments":4,"comments-timestamp":"2018-03-23T15:17:24Z","created":"2018-03-17T17:39:01Z","files":[],"files-timestamp":0,"id":73468,"love":3,"love-timestamp":"2018-03-19T19:08:03Z","meta":[],"modified":"2018-03-26T22:38:48Z","name":"A New Engine","node-timestamp":"2018-03-26T22:38:48Z","parent":73389,"parents":[1,5,9,73256,73389],"path":"\/events\/ludum-dare\/41\/$73389\/a-new-engine","published":"2018-03-17T23:05:17Z","scope":"public","slug":"a-new-engine","subsubtype":"","subtype":"","type":"post","version":215599},"node_metadata":{"n_key":"73468","n_urlkey":"323862","n_parent":"73389","n_path":"\/events\/ludum-dare\/41\/$73389\/a-new-engine","n_slug":"a-new-engine","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"60826","n_created":"1521308341","n_modified":"1522103928","n_version":"215599","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/$73389\/a-new-engine","text":"Happy St. Patrick's Day everyone!\n![Ronan3.png](\/\/\/raw\/a9d\/e\/z\/eeb8.png)\n_A new Ronan_\n\nThe main color of St. Patrick's Day is green. you know what's also green? The logo for GameMaker: Studio! \n![GMlogo.png](\/\/\/raw\/a9d\/e\/z\/eeb3.png)\n_Well, I guess there's also black in there as well.._\n\nI want to make my LD41 entry with GameMaker, but that means I'm gonna have to learn it, specifically the GML scripting language. As with Ludum Dare 40 I used a software called Clickteam Fusion 2.5 for my entry. This was something that I regretted with my entry. Even though I know I shouldn't feel bad, it just doesn't feel right using a 'no programming' game engine in a game jam seemingly centered AROUND programming.\n\nBack to GameMaker. I, thankfully, already have some experience with the software and GML, the key word there is 'some'. One thing I'm unsure about is **if** it's a bad thing to basically **RELY** on the 'if' statement.\n\n![Too Many If's.jpg](\/\/\/raw\/a9d\/e\/z\/eeb4.jpg)\n_This is an unfinished code action in the Step event of an enemy object in a simple topdown game, with lots of 'if'_\n\nI really don't know so if you do, please tell me so, I honestly feel guilty and even uncomfortable using mainly if statements. Oh! And yes, I am using GameMaker: Studio 1. Why? Because I want to become familiar with that before deciding if I want to switch or not (no pun intended), and plus Studio 2 costs $99 (yes I know there's a free trial but I want to become familiar with Studio 1 beforehand). And I've owned Studio 1 since 2014 (but didn't truly start learning it until 2016)\n\nAlso, I want to document my Ludum Dare 41 experience. From the ideas I had for a game, to the ups and downs of the development of my entry, along with other miscellaneous stuff like things that happened in the real world. And finally, submitting the entry and the results, for anyone who doesn't want to bother keeping up with my entry for the entire voting phase. This is __HEAVILY__ inspired by Phil Strahl's Ludum Dare post mortems. Though the result will mostly resemble his LD34 post mortem, since I don't have the tools, and the talent, capable of creating such masterpieces that are his later post mortems.\n\nThat might all be a little ambitious to do, but let's just see if it works out or not!","title":"A New Engine","wayback_source":[]}