{"author_link":"\/users\/ronanrory","author_name":"RonanRory","author_uid":"ronanrory","comments":[],"epoch":1513296093,"event":"LD40","format":"md","ldjam_node_id":71095,"likes":3,"metadata":{"p_key":"107350","p_author":"RonanRory","p_authorkey":"1060826","p_urlkey":"323160","p_title":"Creating The Pictures","p_cat":"LDJam ","p_event":"LD40","p_time":"1513296093","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1060826","us_name":"RonanRorry","us_username":"ronanrorry","event_start":"1512086400","event_key":"70","event_name":"LD 40"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD40","removed_author":false},"_superparent":49883,"_trust":3,"author":60826,"body":"My Ludum Dare 40 game __Shape Invasion__ has a logo that looks like this: ![Shape Invasion.png](\/\/\/raw\/a9d\/e\/z\/e97b.png)\n\nand the game's entry page has this picture: ![FINALLY.png](\/\/\/raw\/a9d\/e\/z\/e97c.png)\n\nThis post is supposed to show all of you the creation of these images, from what they ORIGINALLY looked like, to their final versions. As I thought that I should show you all what happened. So let's go through the buildup from start to finish.\n\n**THE LOGO**\n\nI originally started drawing the logo in GIMP, as this:\n![Invasion.png](\/\/\/raw\/a9d\/e\/z\/e97d.png)\n\nI then traced the picture in Inkscape, making it look like this:\n![bandicam 2017-12-02 19-39-59-627.jpg](\/\/\/raw\/a9d\/e\/z\/e97e.jpg)\n\nI loaded this picture in GIMP, and I colored it, and included some shapes as well (and removing the black line at the top), this became the final image seen above.\n\n**ENTRY IMAGE**\n\nThis was the most interesting (and tedious!!) picture to create. I opened up Blender and rendered this picture:\n![0005.png](\/\/\/raw\/a9d\/e\/z\/e97f.png)\n\nI then traced it in Inkscape, like the logo, producing this (I also made Jake's head bigger than in the render): ![Eemage.jpg](\/\/\/raw\/a9d\/e\/z\/e980.jpg)\n\nI went back to Blender, rendering this: ![0001.png](\/\/\/raw\/a9d\/e\/z\/e981.png)\n\nTraced it in Inkscape (with render): ![backeround.jpg](\/\/\/raw\/a9d\/e\/z\/e982.jpg)\n\nAnd without the render: ![dfgfdsgsdg.jpg](\/\/\/raw\/a9d\/e\/z\/e983.jpg)\n\nI then inserted the background into the image, and after painstakingly cleaning up the picture (getting rid of gray\/white spots) I had this final picture: ![FINALLY.png](\/\/\/raw\/a9d\/e\/z\/e97c.png)\n\nAnd that's it! That was a quick runthrough of how I made the logo and entry image. Hope you enjoyed this post :)","comments":2,"comments-timestamp":"2017-12-15T07:30:43Z","created":"2017-12-14T23:38:47Z","files":[],"files-timestamp":0,"id":71095,"love":3,"love-timestamp":"2017-12-15T05:53:47Z","meta":[],"modified":"2017-12-15T07:30:43Z","name":"Creating The Pictures","node-timestamp":"2017-12-15T00:05:44Z","parent":60833,"parents":[1,5,9,49883,60833],"path":"\/events\/ludum-dare\/40\/shape-invasion\/creating-the-pictures","published":"2017-12-15T00:01:33Z","scope":"public","slug":"creating-the-pictures","subsubtype":"","subtype":"","type":"post","version":208902},"node_metadata":{"n_key":"71095","n_urlkey":"323160","n_parent":"60833","n_path":"\/events\/ludum-dare\/40\/shape-invasion\/creating-the-pictures","n_slug":"creating-the-pictures","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"60826","n_created":"1513294727","n_modified":"1513323043","n_version":"208902","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/40\/shape-invasion\/creating-the-pictures","text":"My Ludum Dare 40 game __Shape Invasion__ has a logo that looks like this: ![Shape Invasion.png](\/\/\/raw\/a9d\/e\/z\/e97b.png)\n\nand the game's entry page has this picture: ![FINALLY.png](\/\/\/raw\/a9d\/e\/z\/e97c.png)\n\nThis post is supposed to show all of you the creation of these images, from what they ORIGINALLY looked like, to their final versions. As I thought that I should show you all what happened. So let's go through the buildup from start to finish.\n\n**THE LOGO**\n\nI originally started drawing the logo in GIMP, as this:\n![Invasion.png](\/\/\/raw\/a9d\/e\/z\/e97d.png)\n\nI then traced the picture in Inkscape, making it look like this:\n![bandicam 2017-12-02 19-39-59-627.jpg](\/\/\/raw\/a9d\/e\/z\/e97e.jpg)\n\nI loaded this picture in GIMP, and I colored it, and included some shapes as well (and removing the black line at the top), this became the final image seen above.\n\n**ENTRY IMAGE**\n\nThis was the most interesting (and tedious!!) picture to create. I opened up Blender and rendered this picture:\n![0005.png](\/\/\/raw\/a9d\/e\/z\/e97f.png)\n\nI then traced it in Inkscape, like the logo, producing this (I also made Jake's head bigger than in the render): ![Eemage.jpg](\/\/\/raw\/a9d\/e\/z\/e980.jpg)\n\nI went back to Blender, rendering this: ![0001.png](\/\/\/raw\/a9d\/e\/z\/e981.png)\n\nTraced it in Inkscape (with render): ![backeround.jpg](\/\/\/raw\/a9d\/e\/z\/e982.jpg)\n\nAnd without the render: ![dfgfdsgsdg.jpg](\/\/\/raw\/a9d\/e\/z\/e983.jpg)\n\nI then inserted the background into the image, and after painstakingly cleaning up the picture (getting rid of gray\/white spots) I had this final picture: ![FINALLY.png](\/\/\/raw\/a9d\/e\/z\/e97c.png)\n\nAnd that's it! That was a quick runthrough of how I made the logo and entry image. Hope you enjoyed this post :)","title":"Creating The Pictures","wayback_source":[]}