Day Two - Afternoon Tea
All hands on deck, there's trouble brewing!
Progress
I've finally got some art in, plus foundations for game mechanics and particle effects. Unfortunately, I still don't have any real game behaviours and the plant in still a placeholder!
I really hope I can turn this around in the next couple of hours, this isn't where I wanted to be now.
Look, non-placeholder robot in non-placeholder land:

Next Move
I want some plant art in the hopes it'll look finished enough to calm my nerves. After that it's a mad sprint to get game logic working, and hope my systems code from yesterday is up to the job.