Day Two - Afternoon Tea

All hands on deck, there's trouble brewing!

Progress

I've finally got some art in, plus foundations for game mechanics and particle effects. Unfortunately, I still don't have any real game behaviours and the plant in still a placeholder!

I really hope I can turn this around in the next couple of hours, this isn't where I wanted to be now.

Look, non-placeholder robot in non-placeholder land: screenshot-day-two-afternoon.png

Next Move

I want some plant art in the hopes it'll look finished enough to calm my nerves. After that it's a mad sprint to get game logic working, and hope my systems code from yesterday is up to the job.