Concept

I'm working on a card game (yes, I am That Kind Of Person) in which you are making deals with demons in an attempt to gain resources (Money, Influence, Manpower, Souls) and pass along curses to your fellow players. You need curses to progress, but if you have more than 20 at any given time, you lose the game. There are also events which have other effects and grant resources and spells or remove curses.

I have the basic rules completed, so the only thing left to do is actually create cards. Right now I'm just writing them up in a txt file, and tomorrow I'll probably work on making the design for the cards themselves. If I had time, I'd make card art, but I really don't, so they're going to be fairly minimalist.