{"author_link":"\/users\/adroitconceptions","author_name":"AdroitConceptions","author_uid":"adroitconceptions","comments":[],"epoch":1502149506,"event":"LD39","format":"md","ldjam_node_id":48546,"likes":2,"metadata":{"p_key":"100567","p_author":"AdroitConceptions","p_authorkey":"1014035","p_urlkey":"316277","p_title":"Post Mortem Part 2 - Artifact Dive","p_cat":"LDJam ","p_event":"LD39","p_time":"1502149506","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1014035","us_name":"AdroitConceptions","us_username":"adroitconceptions","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":9,"author":14035,"body":"I have been using my [Postmortem](https:\/\/ldjam.com\/events\/ludum-dare\/39\/artifact-dive\/artifact-dive-post-mortem) to collect all my thoughts about what went well and what didn't go so well.  One thing that became very evident from the feedback was that Art\/polish makes a massive difference in the reception of a game.  I took some time after the jam (6-8 hours) to do some Art\/polish.  Those few changes made the game into almost a completely different game even though the base mechanics are exactly the same.  You can see the difference below.\n\nSo have you had any similar experiences?\n\n# Jam Version\n![Jam.gif](\/\/\/raw\/3d6\/3\/z\/8c42.gif)\n# Post Jam Version\n![giphy.gif](\/\/\/raw\/3d6\/3\/z\/8c41.gif)\n\nIf you want to play the before and after, you can find them here: [Artifact Dive](https:\/\/ldjam.com\/events\/ludum-dare\/39\/artifact-dive)  (Post Jam is in the downloads on the itch.io page)","comments":0,"created":"2017-08-07T23:28:21Z","files":[],"files-timestamp":0,"id":48546,"love":2,"love-timestamp":"2017-08-25T06:17:15Z","meta":[],"modified":"2017-08-25T06:17:15Z","name":"Post Mortem Part 2 - Artifact Dive","node-timestamp":"2017-08-07T23:45:06Z","parent":32811,"parents":[1,5,9,32802,32811],"path":"\/events\/ludum-dare\/39\/artifact-dive\/post-mortem-part-2-artifact-dive","published":"2017-08-07T23:45:06Z","scope":"public","slug":"post-mortem-part-2-artifact-dive","subsubtype":"","subtype":"","type":"post","version":138357},"node_metadata":{"n_key":"48546","n_urlkey":"316277","n_parent":"32811","n_path":"\/events\/ludum-dare\/39\/artifact-dive\/post-mortem-part-2-artifact-dive","n_slug":"post-mortem-part-2-artifact-dive","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"14035","n_created":"1502148501","n_modified":"1503641835","n_version":"138357","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/artifact-dive\/post-mortem-part-2-artifact-dive","text":"I have been using my [Postmortem](https:\/\/ldjam.com\/events\/ludum-dare\/39\/artifact-dive\/artifact-dive-post-mortem) to collect all my thoughts about what went well and what didn't go so well.  One thing that became very evident from the feedback was that Art\/polish makes a massive difference in the reception of a game.  I took some time after the jam (6-8 hours) to do some Art\/polish.  Those few changes made the game into almost a completely different game even though the base mechanics are exactly the same.  You can see the difference below.\n\nSo have you had any similar experiences?\n\n# Jam Version\n![Jam.gif](\/\/\/raw\/3d6\/3\/z\/8c42.gif)\n# Post Jam Version\n![giphy.gif](\/\/\/raw\/3d6\/3\/z\/8c41.gif)\n\nIf you want to play the before and after, you can find them here: [Artifact Dive](https:\/\/ldjam.com\/events\/ludum-dare\/39\/artifact-dive)  (Post Jam is in the downloads on the itch.io page)","title":"Post Mortem Part 2 - Artifact Dive","wayback_source":[]}