{"author_name":"Nitewing","cat":"LD #34","comments":[],"epoch":1450123320,"likes":1,"metadata":{"p_key":"10025","p_author":"Nitewing","p_authorkey":"40211","p_urlkey":"45251","p_title":"Plan Change + Progress","p_cat":"LD #34","p_event":"LD34","p_time":"1450123320","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"40211","us_name":"Nitewing","us_username":"lnitewing","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>So I forgot to post this earlier, but I changed engines \ud83d\ude1b Stencyl was interesting but turned out to complicate the simple things I wanted to do. In the end it didn&#8217;t turn out well as I had spent most of the jam trying to work around it to do simple things. So last night I switched to using Unity 5.1.<\/p>\n <p>Last night and this morning was spent getting most of the platformer collision\/logic done. After a few hours sleep, I&#8217;m still sleep deprived and have around 6 hours left. I&#8217;ll only be able to add in a couple pretty simple levels showing things off a bit before the deadline. However, I might add more to it post-jam sometime this week. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>I&#8217;ll leave you with a demo of the scene I used to test the collisions with at this time.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/AoKCollisionTest.gif\"><img class=\"alignnone wp-image-522773\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/AoKCollisionTest-300x225.gif\" alt=\"AoKCollisionTest\" width=\"517\" height=\"388\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/AoKCollisionTest-300x225.gif 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/AoKCollisionTest-550x413.gif 550w\" sizes=\"(max-width: 517px) 100vw, 517px\" \/><\/a><br \/>\n (It&#8217;s animated, just click on it to see the animation)<\/p>","time":"December 14th, 2015 3:02 pm","title":"Plan Change + Progress"}