Justice Five by randoman

[raw]
made by randoman for LD33 (JAM)
You have been affected by radiation and now everyone thinks you are a monster! The infamous Justice Five decides you are a threat.

Fight the powerful members of the Justice Five and prove to them that you are not the monster everyone thinks or... just show them how right they are.

Controls:
Arrows - Movement the character
Up arrow to Jump

Tools:
Game created using Construct2
bfxr for sound effects
cgMusic for Music
Adobe Photoshop CS5 for art/animation

I hope you guys enjoy!

----------------------------

EDIT 8/30/2015
Added the Post-Jam version, it features:
- Bosses Health reduced.
- Level 2 electricity hitbox updated. Now it's not as huge as it were. Also, electricity speed increased.
- Controls improved. Movements are now tigher.
- Added a healthbar to all bosses, now you have more feedback when hitting them.

Ratings

Coolness 100% 1
Overall(Jam) 2.81 870
Audio(Jam) 2.83 511
Fun(Jam) 2.89 654
Graphics(Jam) 2.80 789
Humor(Jam) 2.82 506
Innovation(Jam) 2.79 689
Mood(Jam) 2.92 680
Theme(Jam) 3.60 407

Feedback

tc4mpbell
24. Aug 2015 路 10:54 UTC
Controls could've been a bit tighter, but maybe it was all in the acid-monster theme! Took me a few times before it registered that I hit the first guy, then he just always killed me with a death ray. I'm terrible at games. Good job, anyway!
LewisChaplin
24. Aug 2015 路 11:02 UTC
I couldn't get it to work, just black screen, may be because I am on Microsoft edge.. will give it a go on firefox to see if its that. could be that I need some addon that I don't have installed.
馃帳 randoman
24. Aug 2015 路 11:18 UTC
@LewisChaplin that's weird. It's a HTML 5 game, should work normally in any browser. Construct 2 does use WebGL, I don't know if there is any relation but that's the only think I can think of...

@tc4mpbell Thank you for playing! You must be hitting him with the top of the monster's head. I had to take away the collision polygons from the very top of the head because it was glitching with the platforms :(
From the top eye below, all polygons are working fine.
sepharoth213
24. Aug 2015 路 12:56 UTC
Cool boss designs! Unfortunately, I only saw 4 of them...the game's bosses are well designed, but with loose controls and HUGE hitboxes it was incredibly difficult to even kill the first one. I think the 'pun' of each boss taking 5 hits to kill wasn't quite worth the difficulty of running through the 3 or 4 cycles required to kill them, especially considering that figuring out the optimal strat for each boss involves dying a lot of times. I will say, I really liked the electricity boss in concept since you could abuse the left antenna to get in double hits per cycle, but the electricity moved so slow and with such a large hitbox that jumping over them was infeasible.
I think the game would be significantly more enjoyable with tighter controls and less hp on the bosses, but those are easy fixes. Congrats on the entry!
馃帳 randoman
24. Aug 2015 路 13:08 UTC
@sepharoth213 That was an amazing feedback, thank you very much! One of the tricky parts of designing each boss fight was determining the number of hits needed to take them down and I acknowledge now that 5 hits maybe was too much. I'll try to adjust the electricity hitbox to be more fair in a post-Ludum Dare version.
Shaw
25. Aug 2015 路 06:37 UTC
Idea is excellent, boss battles each with their own formula, really enjoyed.
Stexe
25. Aug 2015 路 06:58 UTC
Fun game, one of the better ones I've played so far. The 5th boss where he teleports into the laser shot seems to take too many hits. I hit him 5 times and still didn't defeat him. Maybe work on tightening that up a bit more. Besides that it was very fun to figure out the boss patterns to defeat them.
TeamOA
25. Aug 2015 路 07:18 UTC
Not too bad, frustratingly difficult though
davidcmcdonald
25. Aug 2015 路 07:19 UTC
i really liked the audio, however the objective was pretty unclear within the game and couldn't figure out how to kill the enemy.
馃帳 randoman
25. Aug 2015 路 07:35 UTC
@TeamOA It's all about figuring out the boss patterns! :)

@davidcmcdonald The "cutscene" right before the game starts explains that you cause damage if you touch living beigns. Just touch a boss with the character and bingo!

Thank you all for playing!
Strike
25. Aug 2015 路 08:10 UTC
If i could rate this game in the "Frustration" category, I'd give it a 5/5 XD I killed all of them, and it was such a joy every time. THEY made me a monster !
This game made me curse so much, but I loved the challenge ! Each battle was epic, interesting and unique. Sadly the jump is a bit wonky and the monster very slippery. But I'm guessing it's part of the design. Funnily, the first boss seemed to be the most difficult one. Maybe because it's the one when I learned how to control this monster.
Music is not bad but unfortunately it keeps restarting every time we die.
LewisChaplin
25. Aug 2015 路 09:38 UTC
tried it today and it is working, think it was just my internet! was good fun quite hard! but I think that's a good thing.
Jupiter_Hadley
25. Aug 2015 路 22:01 UTC
Challenging, fun game. I included it in part 5 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/UXRiA5Goh28
MechanicMoon
26. Aug 2015 路 08:30 UTC
This game is a boss run well done, but with some flags. The controls could be more precise and the hitboxes are too big. I love the music and fx, and the atmosphere and mood of the game. Nice work :-)
NoWandStudios
26. Aug 2015 路 08:31 UTC
Good boss design!
馃帳 randoman
26. Aug 2015 路 08:39 UTC
@Strike Thank you for the feedback! I'm glad you enjoyed the game!

@LewisChaplin I'm glad it all worked out in the end :)

@Jupiter_Hadley Thank you! And thank you for your continuous support to the indie community!

@MechanicMoon Thank you for the feedback! I'll work on it in a post-jam version :)
Dianouille
26. Aug 2015 路 08:49 UTC
Good game :) I didn't see all the "heroes" but I love the fact they have different powers, and so different levels of difficulty.
Darkflint
26. Aug 2015 路 21:21 UTC
The idea is great, sound fit very well too i think. But i really had problems with the controls and the difficulty. alreay gave up on first boss :(
Sicilica
26. Aug 2015 路 21:30 UTC
I really liked the general idea of the game. The controls could have been a bit tighter, as a lot of the time I couldn't move out of the way of attacks and felt a little bit cheated.
SKT
26. Aug 2015 路 21:32 UTC
Very good idea and story, I love the monster ! That was pretty difficult (or maybe I'm not good at it ^^)
Realize2D
26. Aug 2015 路 23:31 UTC
I got interested when I saw your first screenshot! I liked the concept, graphics and audio are nice. But I wasn't able to pass the first enemy hehe
Robot Souls Games
26. Aug 2015 路 23:34 UTC
I kept playing it mainly for the story, for some reason. I really like the superhero boss fights. My gripe is that I wish there was a health bar for the bosses, so I could know how close I actually am to beating them. Does their health reset every time I die? I'm honestly really interested in this game, but I only got to level 2. It'd be cool to see what this game could look like with a little more polish.
PeteGrammarman
26. Aug 2015 路 23:43 UTC
I'm impressed that you were able to make an all boss fight game with a ton of original songs! Great concept too! The first boss was WAY too hard and the rest were slightly easier but overall I had fun. Thanks!
superpatch
27. Aug 2015 路 00:02 UTC
Game controls are a bit loose, this make the game difficult. Third boss (I thinks it's the third) it's a way too situational, beating him is pretty much related to his raspawn and which pattern his projectiles will follow. I say this only because I think game is nice, also graphics are simple but solid, and I loved the idea about theme: maybe you're the monster, but how many times the monster is just an heroes creation?
Nice entry. :)
馃帳 randoman
27. Aug 2015 路 00:21 UTC
@Robot Souls Games: Yes, their health resets every time you die. I thought about adding a healthbar but wasn't able to make it in the end :(

@PeteGrammarman: Thank you for playing! Glad I was able to deliver some fun! :)

@superpatch: Indeed there are certain situations where beating him will be way easier, but this boss fight was designed so you can beat him with any setting created, some more difficult, some easier. Thanks for playing!
Reccy
27. Aug 2015 路 12:49 UTC
Fun game, but really difficult
jordinuco
27. Aug 2015 路 13:41 UTC
So hard! But finally I killed the hero that throws you yellow 驴gems?. Well, if you wanted people to hate the members of Justice Five, you got it!

Good job
crucknuk
28. Aug 2015 路 09:44 UTC
really hard but fun. Good job for the different patterns
eemmbbeerr
28. Aug 2015 路 09:59 UTC
The controls are very slippery, despite how little space to maneuver we have. The creativity on the bosses is A+ though.
peterthehe
28. Aug 2015 路 10:39 UTC
Very fun but the controls were a bit slidy.
rudra
28. Aug 2015 路 20:08 UTC
Pretty fun game, liked it !
killersnoofie
28. Aug 2015 路 21:08 UTC
Very good game , I really liked the graphics and story. Awesome job!!
Crawler Studios
29. Aug 2015 路 04:57 UTC
Pretty fun. I like how colourful the graphics are. Nice job!
freaknarf
29. Aug 2015 路 10:30 UTC
Cool start, and good idea. I felt a bit frustrated just having to endure fights without attack, and it is quite a difficult game... Cool Boss paterns, but the player feels a bit weak :)
panda
30. Aug 2015 路 21:43 UTC
I wasn't able to play - when I make it up the platforms to touch the first guy, it doesn't do anything! I tried multiple times but no result. Perhaps I'm not actually dangerous. I'm not a monster!
GaTechGrad
30. Aug 2015 路 23:32 UTC
The controls feel really sloppy as the monster slides around too much. I hit the superman hero a few times, but he didn't appear to take any damage. Maybe the hero needs a health meter.
Grahhhhh
30. Aug 2015 路 23:35 UTC
Wow, I don't know if it's just me, but this felt "nintendo hard" haha. Loved the idea, enjoyed the artwork, would've liked a HUD, otherwise though, really enjoyed the game!
馃帳 randoman
31. Aug 2015 路 00:24 UTC
@GaTechGrad: The damage indicator is the distinctive sound and the hit animation. Note, however, that if you are hit after hitting them, you start over. Healthbars are definitely a must, still don't know how I missed them. But I'm working on it for the post-jam version. Thanks for playing!

@Grahhhhh: Thanks for the feedback! I'm glad you enjoyed the game! A HUD with healthbars and tigher controls are on the list for the post-jam version!
walsh9
31. Aug 2015 路 07:42 UTC
I like the concept. The haunting music added to the mood. It was very difficult. I didn't mind the challenge so much as I disliked how much of the challenge came from the character being difficult to control.
Meta-link
01. Sep 2015 路 20:55 UTC
Cool game ! it's a kind of hard due to the game physics and hitboxes (and the lack of visual feeback, audio is okay) ... But the concept is really cool, good job :)
abcdef65g
05. Sep 2015 路 03:47 UTC
Fun idea. I love the concept of you being the one being chased by the heroes. When you're on the other side that you start to realize things such as how super costumes feel weird, or how heroes aren't exactly ethical in many of their tactics either. Who is the hero and who isn't isn't always obvious! I like the fact there is a moral decision after every battle and how it impacts your ending.
Tanton-H2X
10. Sep 2015 路 11:53 UTC
I love this concept~~
hope you can release a windows link~
itcho.io's link only can listen music..no image ToT
gamejolt loading is so slowy...
eager to play it ~ the Justice Five is very fun!
General
13. Sep 2015 路 15:18 UTC
Cool idea and story, although I was unable to win level 1 (no worries, this won't affect the rating :) )

The video reviews of the games I played: https://youtu.be/gAPMEoLs5yA
Your game is at 39:06