The Hunted by Jakob37

[raw]
made by Jakob37 for LD33 (JAM)
You play as a monster sensitive to light. You are hunted by angry people with torches. Avoid the lights and make it to the portal. Stay out of the light to regenerate.

Works best in the Chrome Browser!

Controls
Arrows to move
Space to restart

Concept & Level design: Jakob Willforss & Johan Philipsson
Coding & Music: Jakob Willforss
Art: Johan Philipsson
Game testing: Daniel Alm Grundström

Made by LinkPact Games for Ludum Dare 33

Source code: https://bitbucket.org/Jakob37/ld33

Toolset:
- Coding in JavaScript/ECMAScript 6, transpiled with Babel to JS5, developed in IntelliJ
- Coding libraries: PIXI.js, howler.js, half-baked-home-made-library.js
- Music in FL Studio 12
- Sound effects in BFXR
- Pixel art in Krita
- Level design in Tiled

Ratings

Coolness 66% 3
Overall(Jam) 3.67 174
Audio(Jam) 3.20 353
Fun(Jam) 3.54 189
Graphics(Jam) 3.50 477
Humor(Jam) 2.10 856
Innovation(Jam) 3.43 214
Mood(Jam) 3.57 207
Theme(Jam) 3.78 259

Feedback

peterthehe
25. Aug 2015 · 16:25 UTC
This is a really nice game! The mechanic was pretty innovative and it definitely had me engaged. Perhaps your game over sequence could be more polished, otherwise, Great Job!
Daniel X. Moore
25. Aug 2015 · 16:28 UTC
Really cool game! I like the shadow and light mechanic. I think there's lots of room to expand to explore the light interactions further, water to put out torches, walls blocking the light, you get the idea. The controls could use a little tightening up, the jump felt kind of floaty, but great game overall!
blurryroots
25. Aug 2015 · 16:28 UTC
Liked the atmosphere. I think the mechanics are simple but very well executed and enjoyable ;)
Kep
25. Aug 2015 · 17:34 UTC
Simple and entertaining. Nice work.
BoxedMeatRevolution
25. Aug 2015 · 17:37 UTC
Liked:
- atmosphere set by the art and the background music
- the game mechanic's simplicity
Disliked:
- the feel of the platforming
Final words:
Congrats on a complete and polished-feeling game!
GertJohnny
25. Aug 2015 · 17:37 UTC
Nice mood and shadow/light mechanic. The controls did feel a bit floaty to me, and sometimes the ground tiles blended into the background too much. Other than that good work.
AwesomeAlliterationAlliance
25. Aug 2015 · 17:37 UTC
first game of this kind i played until the end. nice learning curve. liked it very much.
logiclogue
25. Aug 2015 · 18:11 UTC
Really enjoyed playing this game. I like how you fade into the light instead of having a health bar.
Twinters
26. Aug 2015 · 02:06 UTC
Had a nice time playing this game! Very charming pixelart, fitting music and an interesting mechanic.
johntheperson
26. Aug 2015 · 02:55 UTC
Nice. I really like the look of the game and the concept. Has potential to be developed farther. The jumping gave me a lot of trouble, though, felt like I was fighting the controls more than the game itself.
mickanio
26. Aug 2015 · 03:16 UTC
Awesome game! Really good exploration of that single mechanic in such a short amount of time. I played it all the way through : )

Great job introducing the mechanic slowly and ramping up. Love the graphics too.
thatwhichis
27. Aug 2015 · 00:06 UTC
Very nice! Played to the end; soothing tune, good visual style and mechanics, would play an expanded version :-)
panda
27. Aug 2015 · 14:52 UTC
Oh, I love this! The art style is beautiful, and we really get into the mood of the hunted monster! The game's fun, too, and the platforming works well. Congrats!
puddelipip
27. Aug 2015 · 19:52 UTC
Awesome, polish, add a story and release :)
fraanns
27. Aug 2015 · 19:52 UTC
Great game, intressting mechanics to take damage from light, also cool that you can guide the people in directions. Gameover and Win Screen could be polished a bit more, otherwise, Great Game
crucknuk
27. Aug 2015 · 19:56 UTC
there are lot of levels, it's nice. I was captivated by the sad atmosphere.
glaenn
27. Aug 2015 · 19:59 UTC
Very nice game with a really nice atmosphere. The pixel art looks great!
HotBoxGames
28. Aug 2015 · 19:54 UTC
Oh wow, that was actually a lot of fun figuring out how to lure the dudes and jumping at the right moments to avoid lights, this could grow into something cool if done right!
CheesyRamen
28. Aug 2015 · 19:55 UTC
Pretty neat twist on stealth gameplay! Could be really interesting if you choose to develop it further after the jam. Great job! =)
ZYXer
28. Aug 2015 · 20:06 UTC
I really like the game mechanics. Nice combination of platformer and puzzle game. Well done!

The lighting effects are also quite nice. It's a bit too bad that the background has lower resolution pixel art than the foreground graphics. Doesn't quite fit together in my opinion.

And real good music! Too bad that the loop is so short and ends so abruptly.
ripter
02. Sep 2015 · 04:07 UTC
Awesome game! The music fit the mood really well.
local minimum
03. Sep 2015 · 18:44 UTC
I very much liked the music and how it felt it reflected the level of hunted I was. Graphics was nice too. I had some issues with the controls, it was sort of hard to get a good feel for them. I don't know if this was true or not, but it felt like getting light on you while having up velocity on you sort capped that jump. Which made the start of a level a bit in really annoying. But in general, the game was really nice. I would have, to increase the feeling of being hunted, liked the music to never decrease in stress level. Only increase and increase for every level you manage until you die.
psychonull
06. Sep 2015 · 03:22 UTC
Nice puzzle-platformer!
igoramendola
06. Sep 2015 · 03:56 UTC
Pretty cool concept and use of the theme. It's the kind of game that I finish and want more levels. Well done ^_^
Beta
14. Sep 2015 · 23:11 UTC
Nice game, I finished it, I especially loved the musicn and the level design ^^