Hitogochi by OnionBlaze
The idea was supposed to be a reversed Tamagotchi, where you ask for things to the person taking care of you. Somewhere along the way, I got too into dialogues so.. this happened.
I was planning to join the compo, but then I haven't even written any dialogues during the last few hours, so I ended up in the jam instead.
Still fun though. Hope you like it!
P.S. You might get some lag at the start for magical reasons.
I was planning to join the compo, but then I haven't even written any dialogues during the last few hours, so I ended up in the jam instead.
Still fun though. Hope you like it!
P.S. You might get some lag at the start for magical reasons.
| Web (kinda slow though) | http://gamejolt.com/games/hitogochi/88591 |
| Unity Webplayer/Windows/Mac/Linux/Source | http://onionblaze.itch.io/hitogochi |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=4653 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.81 | 112 |
| Audio(Jam) | 3.44 | 242 |
| Fun(Jam) | 3.51 | 212 |
| Graphics(Jam) | 3.92 | 261 |
| Humor(Jam) | 3.59 | 148 |
| Innovation(Jam) | 3.54 | 159 |
| Mood(Jam) | 3.90 | 83 |
| Theme(Jam) | 3.99 | 138 |
Great job! The game is lovely! This could be the most sweet way interpret the 'monster' in the theme! The inner conflict between kill and love, the polished graphics and tweening! Picked by GB!
Dislike: Music, shaky screen
Like: Grumpy monster's answers
Great job =)
Good job!
I chose to be the wicked then romantic monster, it was HARD to not eat her, haha. :D
There's really a lot of possibilities! I did not notice any duplicate actions!
Well done! <3
Love the tune too, so sweet and nice.
Either way, interesting visual novel and good take on inverting classic Tamagotchi. Most of the time the choices felt "too obvious" (i.e. it wasn't difficult to tell which effect they'd have), but I don't think it's a big flaw (it's not uncommon, either).
Graphics and audio were pretty cute, though sometimes I feel a font colour could have been chosen better; the narration text is a bit dark, and the red text kinda clashes with the background.
Still, pretty nice entry overall. ^^"
The moving UI made me a little dizzy...
Please, check my video review: https://youtu.be/Ey3lKehbPVI
also:
Very cohesive graphical style. The slight animation on everything looks great.
Thought the music was pretty repetitive. Could have been more contextually sensitive. A nitpick, though.
Anyways, I liked the game enough to try multiple times before giving up on finding different endings. It's fun trying the different options and seeing what results they bring.
The art is obviously the strongest point of the game. It's very charming and works very well in the game. The only minor flaw I could find was that Nadine's death sprite didn't really have much of an impact.
I disagree with most commenters on the audio. While the background tune is nice, it gets repetitive over time. More importantly, there are countless missed opportunities where the game could be enhanced with sound. Most notably, Nadine's death is soundless with the cutesy tune still playing in the background. Even just muting the sound would have made it much more dramatic, but ideally you'd want a short dramatic BGM and sound effect. Sound could also provide tons of feedback (for example to indicate Nadine's mood changes) or help immersion (eating sounds while eating, etc). The audio's not terrible, but it could have been so much better.