Invading Space by Paivictor

[raw]
made by Paivictor for LD33 (JAM)
Do you like Space Invaders?
Have you ever wanted to play as the Invaders?

Now you can!Bring back that 80s nostalgia with Invading Space, you control a trio of Invaders trying to rule the arcade, but the problem is that the players never stop coming, how many ships can you destroy?

Instructions:
WASD to move
Click on Invader to shoot
ENTER to pause

An addicting game, made interely by Victor Hugo Piffer and Paivobot!
This game is opensource an has no interest in money, we just want to make you smile and have fun!

Feedback

filiph
24. Aug 2015 · 05:41 UTC
Man, I wish it was a bit easier, but it's fun even though I get blown to pieces.
Reisen
24. Aug 2015 · 15:44 UTC
Feels like shooting needs to be anything but mouse click.
-. It's hard to click on the invaders while dodging frantically.
-. Moving your right hand (to/from) (Enter key/the mouse) everytime you die is a bit troublesome.
xvw
29. Aug 2015 · 18:56 UTC
It's hard to be Invaders. :)
Liked the idea!
Zerkruemler
29. Aug 2015 · 19:02 UTC
Does not work with firefox.
Ok, this has some flaws:
-It is very tiny. Hard to see and even harder to click. Is this to make it harder?
-Why do I need to use mouse and keyboard?
-Why is it so hard? This feels like starting in the last level.
Nice idea, but no fun for me.
Waterman7
29. Aug 2015 · 19:03 UTC
I had trouble hitting those tiny and fast Invaders with the mouse. Maybe a different control scheme would help it. Since it's only three invaders anyway, you could easily bind each of them to its own key.
Apart from that, it's a nice concept. Good job!
Jet Spy Dragon
29. Aug 2015 · 19:28 UTC
It's a good start. It's pretty hard to click one invader, and a lot more to try to click them all in a row. The controls, i think, need to be changed.
ajayajayaj
29. Aug 2015 · 19:30 UTC
Awesome!
crucknuk
13. Sep 2015 · 10:53 UTC
The mouse click + the directional control is a bit disturbing to master. It would have been better if you put maybe the spacebar as the shooting because i coudldn't do really much.
The idea is nice for sure, and the interface is cute :) but the gameplay was a bit hard on the edge. Hope you can check it :)
good job by the way